Vincenzo D'Alcantara
Who Pressed Mute on Uncle Marcus? is a title that is too particular to appeal to everyone. We bet that even fans of this genre might frown upon it due to the structural foundations that allow the game to function, based on a "flawed" design that hinders the narrative flow, artificially forcing it. If you're looking to spend a different afternoon, especially considering the low price, you might give it a try, but remember that the design structure on which the entire experience rests could compromise the narrative progression, leading to unpleasant redundancies.
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The Last of Us Part I is a remake of a masterpiece and he himself is no less. Sony's questionable stances regarding the economic and communication choices of this remake are not to be ignored, but net of that there is little to fault the title in terms of quantity and ludic quality.
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Thymesia is a title worth trying. It is not a highly original production, but it will give all gamers a solid experience, thanks mainly to its play system and specifically to its combat system, the real highlight of the work. Too bad only for the paucity of content.
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Stray is a title we highly recommend to all gamers. The review score is, however, a weighted average between the excellent experience we had and the lack of depth in the gameplay mechanics, which we still attribute some weight to because we believe gameplay is the most important part of any video GAME.
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Klonoa Phantasy Reverie Series is a collection of two remasters that we highly recommend, for the originality and freshness of the gaming proposal. Paradoxical, we know, given the very concept of a remaster, but just like in fashion where the 'old becomes new,' even Klonoa can boast of having succeeded in this. Or not?
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Playing Cuphead: The Delicious Last Course we were faced with a version elevated to the nth degree of the base game experience with an impressive amount of new features and stratospheric quality, especially considering its nature as additional content. In the current media, very often, not even sequels bring new content of this caliber. Let's not hide the fact, however, that we would have liked a few more levels, we would have liked more in short, nevertheless about ten sublime hours of gameplay gave us that, and that's okay, especially considering that it costs only €7.99. All in all, with Cuphead: The Delicious Last Course the guys at Studio MDHR have for the second time declared their love to our favorite media and especially to us gamers. Thanks for everything guys, we look forward to hearing more about your next project. Should it take so many years again, we will still be here waiting for you.
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Sifu is a gem of the medium. The team at Sloclap has gifted us a game with a level of gameplay and visual refinement that hasn't been seen in years. It's not a game to play with your brain turned off, but it’s meticulously balanced, and with a bit of effort and patience, you could find yourself experiencing one of the most satisfying gaming experiences of recent years. In a gaming world now saturated with massive productions, works like Sifu—smaller in scope but so precise and refined—are now essential, both for the industry and especially for us gamers.
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Kao the Kangaroo manages to deliver a very enjoyable ten hours of gameplay, yet fails to make an impression. Perhaps the developers lacked a bit of resourcefulness, but given the limited budget for the development of the title, and the budget price at which it is sold, we feel we can say that it deserves a chance.
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