If you're going to attempt to make a mark on a genre that already boasts an exacting pedigree you must - one, introduce new ideas, and two, execute the established rules better than your peers. Code Name S.T.E.A.M does neither and, as a result, fails to secure itself a place in its turn-based landscape.
Ultimately, FIFA 18 on Switch is a story of what could have been. Watered-down game modes give the whole experience a feeling of it being a work-in-progress rather than the complete package offered in the PS4 and Xbox One version. If you only want a quick FIFA fix in single-player or local play, the Switch version delivers. But it's such a diluted, Sunday League experience it's impossible to recommend if you're already playing on home consoles.
Sunset Overdrive is not lacking in enjoyable moments and ideas, but the overall package doesn't manage to live up to the billing publisher Microsoft has thrust upon it. This is not a revolution as far as open-world games go, it's more of a compendium of recognizable elements that have been twisted just enough to make them seem new and different for the uninitiated.