Donald Theriault
Although Magical Drop III isn't at the top of the Switch's tier list of puzzle games - Puyo Puyo Tetris and Ironcast are fighting for that spot - it's still a high-tier product. Even if you'll want to punch that stupid raven after losing for the 35th time, you'll want to try again. The Neo Geo wasn't really known for puzzle games, but this is the best that system had to offer.
Given the Switch's propensity for roguelikes and exceedingly long, story-driven games, this is a minor miracle. Not every game has to be a seven-course meal; sometimes you just want a light snack. On that front, Longest Five Minutes delivers.
Superbeat XONiC is stepping into a growing genre on the Switch, but its musical variety and ability to play on the TV will help it stand out even if it did cause me to look up if the Wii U's Pro Controller can work on Switch. The included soundtrack in the physical copies is a steal on its own, but this is a solid game even if you're eShopping it.
Touhou Kobuto V: Burst Battle originally started out as a PlayStation Vita game, and would have released there a few months ago but for NIS America's desire to do a simultaneous multiplatform release. A game of this quality wouldn't have been acceptable on the Vita, and being on the Switch is only serving to expose its myriad flaws to more people. If you need to see girls beat the snot out of each other on the Switch, there's already plenty of better options.
I have a soft spot in my heart for Warriors titles because after a long day of work it's fun to take out my various frustrations on thousands upon thousands of units. The fact that it's in a universe that I've become a huge fan of and that I can take it wherever I go is huge pluses. There's a few holes in the game that the season pass might alleviate somewhat, but the core package of Fire Emblem Warriors is still worth diving into.
There'ssome extra value with having it portable as well as being able to break into co-op anywhere. But for whatever reason, One Piece just doesn't click with me in general, the games included. It's mildly recommendable for action on the Switch, but if you have an appreciation for pirate politics and Devil Fruit this is right up your alley.
Although Nintendo originally published Culdcept Revolt in Japan, their 2017 dance card was full enough that NIS America was able to pick this up for the rest of the world. And I'm glad that they did, as it feels like a game that'll be a cult hit, but won't be a breakout hit.
Soldam is a fun concept, but out of the box there's some issues that hopefully will be addressed in the future. The online is barely playable, and there's a major accessibility failure present. Still, it's fun for a quick round or two if you're looking for a break from the hardcore Puyo Puyo Tetris marathon.
It has a purpose in theory and might have been acceptable in its current form several years ago, but more efficient ways are on the way to get a sports fix. And with Baseball Stars 2 hopefully coming from Hamster and the fingers-crossed dream of mine that Super Mega Baseball 2 will touch 'em all including the Switch, we won't be lacking for smart baseball options. In a simulation game, I'd at least like to bring Youppi back to a baseball stadium, but that'll have to wait 'til next year.
Some of the meta-humor in Half-Genie Hero had to be explained, since this happened to be my first Shantae game. It definitely won't be the last – I've got all four now on various Nintendo systems, and I'll definitely dive into the ones I've missed. But you never forget your first, and I'm definitely "RET-2-GO" if WayForward brings it back.
Plenty of competition for the strategy RPG dollar is out there – Disgaea 5 Complete hits Switch days after a new Fire Emblem on 3DS, after all - but Disgaea 5 is one of a kind on the Switch right now. It's worth picking up if you have any interest in playing on the big screen. Just don't download Nisa.
I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have "teh urn".
A strong base game is at the core of I Am Setsuna, but it’s surrounded by some very depressing environments that make getting the best of the battle system difficult. Bundle up and get ready for a short story with a lot of snow.
Image and Form has been on their game with the SteamWorld series for years, and this is the definitive version of their best game to date. SteamWorld Heist is one of the best things any download service has to offer.
It’s hard to deny that Gurumin has some technical problems, but there’s a lot of charm under the surface. It’s fun to rebuild the town piece by piece and see more of the map unlock as the prince’s evil mist dissipates. Here’s hoping we can drill into some more Falcom games on the 3DS soon.
Mixing brawler and role-playing aspects is a common design choice, but River City: Tokyo Rumble veers far closer to the brawler side. It’ll be over quickly, but so was the original. A few little things keep this from being an all-time classic, but it’s a fun break from the heavy role-playing games the 3DS has had this year. This is one trip to the Far East worth hopping on.
Noitu Love seems like it could easily fit on the Sega Genesis if someone retrofitted a touch screen into the controller. A great game is nestled inside of this package, but some of the quality of life deficits that may have been acceptable in the Genesis days are a bit of a sore spot now. Still, there’s not a lot like it on Wii U so it’s worth taking for a spin.
Power Disc Slam is a fine game in theory, but there’s something missing that will prevent it from breaking out on the 3DS. This is the kind of game that would benefit from a larger view – maybe a console port? - and making it easier to show others that it exists even through Download Play. But as it stands, it’s probably better to hope the Japanese mob lets Windjammers come out again.
My own lack of creative ability is keeping me from getting in and writing a great song in Composition, but even going back and getting the bubbles I’ve missed during the first playthrough will keep me hopping to Tadpole Treble. Definitely look into it if you have a creative spark or just love rhythm games.
I'm glad that I got to see the series through to the end. Though it answered some of the questions I had while replaying the prior games, the execution of Zero Time Dilemma itself has some rough patches and relying on our message boards/GameFAQs/other places of ill repute is going to cause a lot of problems for those playing it day one. If you haven't played the two prequels, at least play Virtue's Last Reward first.