Ben Thomas
If you like Slender, play that instead and pretend you are navigating a maze of corridors. If you hate Slender, run far away from Daylight as though evil witches are chasing you.
While it borrows bits and pieces from successful horror games, Everything Is For Humanity is far from the best first-person offering in the genre. Alongside its poor horror execution, it is inconsistent, incoherent, and unpolished.
As one of the most frustrating games ever made, I Am Fish is a special kind of awful. With horrible traversal, unforgiving physics, inconsistent challenge, and terrible stealth sections, it is about as fun as getting your head stuck in a fishbowl.
BLIK uses a typical first-person puzzler template to produce a substandard game. Because of its bad reflection mechanics, playing with mirrors has never been so irksome.
Across three hours, In My Shadow has a few puzzles that might make you stand up in your chair. But the rest of the dull, fiddly shadow-moving experience will make you wish you turned out the lights and had a nap instead.
Beat The Game does not feel like a complete game. You scour a tiny area and collect a bunch of unusual sounds for limited mixing purposes. A few well animated cutscenes are not enough reason to experience this extremely brief adventure. Aspiring DJs may be able to create something pleasing to the ear, but others will prefer the sounds of silence.
Crude, repetitive, rarely scary, and quite often boring, Choo-Choo Charles butchers an unusual concept and only offers a few moments of mediocre tension.
Despite showcasing an interesting visual design, Scorn is an agonizing trip through a bizarre alien world with clunky combat, glacial mechanics, boring exploration, and a misplaced narrative.
Phoning Home is a mediocre survival adventure through excessively large game spaces with a slow robot and his inept companion.
Firmament's deficient storytelling, bland and sparse worlds, clumsy primary tool, and occasionally broken puzzles mean it is not worth playing, even if you are a fan of Cyan's previous adventures.
While the colorful underground worlds in Little Orpheus look fantastic, the terribly bland platforming and irritating story drag the whole experience down into the depths.
Despite some brisk and occasionally satisfying combat, Necromunda: Hired Gun is a boring and clunky foray into a deep dark hole within the WH40K universe.
On the surface, Lake Ridden does not appear much different from other adventure games. But it doesn't take long to see the flaws: a confusing narrative, busywork tasks, fetch quests, and a depressing and dreary world. The handful of good puzzles are simply not enough.
With movement and combat upgrades, Outcast – A New Beginning eventually comes close to being a decent open-world shooter, but terrible fetch quests, bland activities, tech issues, and narrative gaffes mean that the colorful world of Adelpha does not bear enough fruit.
Ghost on the Shore is a bland walking simulator that has decent conversations with a ghostly companion. Its vague narrative, unexciting visuals, and typical formula make for a forgettable trip.
The appealing post-apocalyptic presentation found in Life of Delta might draw players into its world, but the simple puzzles and barren story will keep them from building a lasting connection.
Repetition and a general lack of polish crushes Warhammer: Chaosbane before it has a chance to put up a fight. Although the game has decent visuals and competent action, it is just too stagnant, with the same basic enemies filling poorly-randomized levels.
Reusing tracks drags the career down and highlights other flaws. Multiplayer has good features, but is hurt by paltry income and wait times. GRID Autosport is a disappointing racing grind that falls well short of the original.
Like squeezing blood from a stone, The Outlast Trials is a repetitive chore that features monotonous searches and running laps through mazes until there is nothing left but pain and the option to share the misery with others.
The Expanse: A Telltale Series is a short, unexciting, and slow narrative adventure, full of unlikable characters and repetitive gameplay. Despite a great performance from Cara Gee as Drummer and a few engaging player choices, it is a waste of space.