David Will
It falls a bit flat on some of the more traditional fronts for an open-world shooter, but The Signal From Tölva still makes for an atmospheric, absorbing trek across a strange and ancient landscape. Impressive effort.
When it's on top of its game, Redout is a nuanced, no-nonsense anti-gravity racing experience for your inner speed demon to gorge itself on. When it's not on top of its game… well, it's still pretty good.
A thick, slightly-lumpy slurry of action funnelled directly into your mouth. It's a bit rough around the edges, but ultimately succeeds at what it sets out to do.
Legend of Grimrock 2 is a victim of its format, often made needlessly clunky and restrictive in the fruitless pursuit of nostalgia, but when it comes to pure, fascinating, exploratory dungeon-crawling, few can hope to top it. A worthy purchase for those patient enough to dismantle it.
A bit of muck and rust here and there can't hide the truth: Convoy is a ruthless, colourful, and occasionally very satisfying jaunt across a randomly-generated wasteland. A fine roguelike, especially for FTL fans.
Charming, playful, and scrappy as a sweep's stovepipe, A Hat in Time has its ups and downs, but if it can win your heart, it's well worth the ride. A modern platformer that can truly hold its own.
It might not be the most original game to grace the world, but by taking a familiar concept, putting a different spin on it and polishing it 'til it gleams, Fenix Rage makes platforming fun again. Good stuff.
A polished, varied isometric shooter with a dollop of strategy about blowing up makeshift mechs and flattening a cyberpunk SimCity build, one apartment block at a time. Difficult to get comfortable with, but rewarding once you do.
Oxenfree spins a supernatural mystery with some truly brilliant touches, but without especially interesting characters or mechanics, it's little more than a spectre of its true potential.
Turns out that the barriers to entry on this cult classic were a lot bigger than a rough translation and some poorly-aged textures. A perfectly competent re-release of a fascinating, harrowing, and utterly draining experience for those with unshakeable persistence.
Just Cause 3 is a big, messy, slightly-samey sandbox that excels at destructive physics experimentation and not much else. Good for unwinding, but gets old sooner rather than later.
The Red Strings Club is a clever (and occasionally quite confronting) narrative experience that blends a compelling cocktail of ethical quandaries and social engineering, with a fresh slice of low-stress minigames. Served chilled.
Transformers Devastation is not quite Platinum's A-game material, but it's more than we could've ever possibly expected from a franchise tie-in. A tad anemic and weighed down with extraneous systems, but a damn fine experience nonetheless.
If the words 'cyberpunk stealth immersive sim' make you weak at the knees - and they ought to, really - you'll find Neon Struct to be a fun little tribute to the games that made those words special.
However stunted and underexplored its more traditional gameplay segments might be, Quadrilateral Cowboy is a clever, creative, elegantly delivered jaunt through a retro-cyberpunk world that’s just warped enough to make sense.
The Surge is a remarkably solid action-RPG that uses its premise to wedge a number of interesting design quirks into a familiar formula. Not terribly deep, but a wrench-swinging, robot-pulverizing good time nonetheless.
The kind of game that would surely earn the accolade of “cyberpunk bartending at its finest” if any other game had ever tried cyberpunk bartending. A character-rich visual novel that's as stylish as it is weirdly compelling.
Digs up a subgenre that hasn't been touched for nearly two decades, turns it around, and aptly demonstrates what we've all been missing out on: a unique tactical stealth-action experience that's at its best when things go off the rails.
Over-the-top and frequently overwhelming, Ruiner might be the first cyberpunk game to give an inkling of what it'd be like to have a deluge of sensory stimuli downloaded directly into your head. A guilty pleasure, and a damn good twin-stick shooter to boot.
A not-half-bad meeting of twin-stick bullet-hell and contemporary 3D brawler mechanics that’s brought to life by colourful boss designs and elegantly-balanced difficulty. Immensely satisfying.