Dead by Daylight is a great game and worth playing a few rounds at the least. Unfortunately, be prepared to face some difficult challenges if your killer or survivors are higher leveled than you. Granted, it's, in my opinion, a much easier experience to play as the killer and advance, the challenge and excitement of teaming up with friends and surviving is much more fun. The cooperative experience combined with a great looking and ambient game makes for a fun package, even if balancing feels off at times.
Samurai Warriors: Spirit of Sanada is at least a somewhat fresh take on the Warriors system. It's still enjoyable and it offers some new elements, even if the overall affair is what we've come to expect from these games. Some major added benefits though include the game's more polished graphics and ability to render even more enemies on screen. It makes some of those battles truly feel gigantic.
Sniper: Ghost Warrior 3 has some good moments when you focus on the sniping aspect set in the open world environment. It's a shame it suffers from several bugs and feels a little misguided. I couldn't find myself invested in the main character or the plight of anyone around me, but rather I was just interested in the game's excellent array of weaponry and ability to kill everyone. Maybe that's a bad sign, but to my defense, hunting down collectibles gets old.
Voodoo Vince is a solid title and something parents and kids will enjoy. It has enough zaniness to keep your attention and, while I'm not a fan of collectibles myself, it doesn't go out of its way to make those a difficult chore. Admittedly, most non-parent adult fans may not be thrilled at the prospect of playing through a game without guns or explosions, but it's charming enough to get by on its own. The story is fun, Vince is a quirky little doll, and seeing a magical take on New Orleans makes for a very good time.
Andromeda is not a terrible game, but it's not what could have been. I applaud BioWare for what they've done with the game and their willingness to accept the original trilogy "as is" while branching out into a wildly different territory. The introduction of the Kett, the mystery surrounding the Remnant, and the new combat system makes this game a fun experience in its own right. Tossing in the extra baggage of tedious/pointless quests, annoying glitches (hopefully fixed by the first major patch), and a general empty feeling makes me wonder about what might have been.
Being a fan of Musou games isn't a must to enjoy Berserk and the Band of the Hawk. The hack and slash gameplay is certainly repetitive, but there is a certain enjoyment from mindlessly slaughtering thousands of enemies in outlandish ways. What I truly enjoyed about Berserk was well how it incorporated elements of its source material. It maintains the bloody aesthetics, showing the brutish rage of Guts, and uses excellently crafted segments of the anime to convey the story.
Space Hulk: Deathwing is a solid title. It's got a fun cooperative mode and a decent single-player storyline on top of it. It just unfortunately suffers from some issues, like semi-useless teammates and random online disconnects. The collection of weapons and sheer feeling of power stomping around the darkened corners of the hulk are worth at least a look for fans of Warhammer 40k.
Saturday Morning RPG is a solid title and worth taking a look into if you're either a fan of the 80's or RPGs. While the QTE aspects can tire out early on, the rest of the game is solid enough on its own with a decent plot. Toss in all of the references and callbacks to the 80's and you're in for a treat.
Event is definitely an experience. That's the best way to put it. It's in the same vein of The Stanley Parable, but without a narrator's guidance of chastisement. Instead, you get a quirky AI, a mystery to solve, and some great puzzles to figure out. It'll be even better if you love old school looking DOS computers and hacking.
The Final Station is a very well made game and one I thoroughly enjoyed. The game is creepy, has a great world and story that I'm still eager to see more about. While it had a bit of a slow start at first, the game quickly ramped up and kept me moving. While the pixel art appearance may be a turn off for some players, I feel The Final Station has a great retro look and style that meshed perfectly with the gameplay.
Even though Breach & Clear: Deadline released on PC initially last year, the visuals don't hold up on Xbox One and PlayStation 4. It's not a huge issue in these type of games, especially as long as the narrative and RPG elements were strong, but I felt like those pieces were just not enough to carry the game all the way through. It's not terrible, and I do enjoy many aspects of the game, but at the same time, I wouldn't exact anyone to rush home eagerly to play it either.
Overcooked's colorful visuals, catchy music, and the simple premise is incredibly fun. It's a great party game that will offer some great fun while still providing a nice challenge to get three stars on all the stages. Since the game uses a three-star ranking system, there's a decent amount of replay value as you attempt to get a higher score each time. There are also nine different competive multiaplyer levels to play with your friends.
Aside from the early game difficulty I faced, my only other real chief complaint is we already have two other human warbands to choose from (three if you count Chaos). The skaven, a race of rat creatures, are the only truly non-human group in the game currently. Since Warhammer Fantasy has numerous races to draw from, including the undead, vampire counts, and more. Branching out from existing races would have added some new flair to the game. I'm sure given time, Rogue Factor will continue to deliver additional warband that further enhance the game's overall replay value.
Honestly, I'm thoroughly surprised at this little gem of a game. While the difficulty can ramp up quickly and without warning, it's a great challenge that goes with the game's excellent replay value. For fans of old Command & Conquer, this should be high on your list, especially with the added co-op missions. With future updates coming as well, expect the game to have a long shelf life, even for being a smaller indie title.
Mad Max is a solid game. There's a lot to do and barring looking through every piece of rubble like myself, the game's story is fun and keeps you entertained. Throw in some massive car carnage, excellent brawls with ten or more enemies, and beautiful graphics and it completes the package nicely. My only wish is there was more to do in the world than just driving to mission markers to look for scrap or other assorted items. Things like the warbosses were wonderful additions, but I felt like the bulk of my time was exploring old shacks and boats to find some scrap for upgrades.
Nuclear Throne is an addicting game, especially given its simple, yet challenging design. Each mutant feels unique in their special abilities, and the levels feel like a throwback to classic 8-bit designs. I highly recommend it, especially as those capable of overcoming the main game can look into its co-op options or the daily and weekly challenges Vlambeer throws in for fun.
Mordheim: City of the Damned is a solid game. I feel those looking to get into a game of this type or just Warhammer, in general, will get turned off by the difficulty. I was under constant pressure to keep my warriors alive and healthy, but when you're facing down a massive Skaven beast, you know that's not always going to happen. Aside from that, it was nice to return to the Warhammer Fantasy universe with a self-contained RPG.