Chris "Atom" DeAngelus


590 games reviewed
79.5 average score
80 median score
66.4% of games recommended
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6.5 / 10.0 - There Came an Echo
Aug 11, 2016

There Came An Echo is more of a proof of concept than a real game. There's a basis for a strong game here, but it really needs to get fleshed out. It's a great proof of concept and an enjoyable experience, but it breaks just too often to be worth playing. Some of the title's weaknesses are the simple gameplay, awkward and fidgety mechanics, and voice orders being too inconsistent to feel natural. The short main story also means it's tough to recommend, despite being an interesting experience. If you're willing to work past some hurdles, there's a fair bit to like here, but it's probably best to wait for a sale.

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6.5 / 10.0 - J-Stars Victory Vs+
Jul 30, 2015

J-Stars Victory Versus+ has a lot of heart, but that heart doesn't guarantee good gameplay. Players who are looking to see a slam-bam mashup of their favorite fighters will have some fun with it, but the unbalanced and repetitive core gameplay and lackluster story mode don't do the game any favors. The title is boosted somewhat by the obvious love for the properties, but at the end of the day, the gameplay needs to be better to keep up. There's still fun to be had, but J-Stars Victory Versus+ is for die-hard fans only.

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Mar 31, 2015

Bladestorm: Nightmare is a game with a limited audience. RTS fans will find it too simplistic, and Warriors fans will find the pace to be too slow. It doesn't hit the correct buttons to competently fill either role. The Nightmare-exclusive additions are almost all positive and well-implemented, but they're a thin coat of paint on an increasingly dated product. The game lacks any punch, and it has too many problems for its strengths to shine through. If you're desperate for a RTS on consoles or were a fan of the original, then give this a shot, but most fans will get more enjoyment out of playing as Joan of Arc in Warriors Orochi 3.

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Overall, Mobile Suit Gundam SEED Battle Destiny Remastered is a pretty by-the-book update of a game that was clearly made for the limitations of the PS Vita. It's genuinely fun to play and smash your way through enemy robots as your favorite Gundam, but it's a very shallow game. You'll probably get bored of the combat loop well before you do everything the game has to offer. Fans of the franchise will have enough fun to make it worth the cash, but those looking for something with more meat on the bones will probably be better off looking elsewhere.

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Mandragora: Whispers of the Witch Tree is a game with a ton of potential that suffers from feeling half-baked. The first five to 10 hours of the game feel fantastic, and after that, it seems to suffer from being rushed and unpolished, culminating in a particularly lackluster final area and boss. The bones of a fun game are there, but there are enough flaws that it's worth waiting to see how it looks after a few patches.

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Master Detective Archives: Rain Code+ is a neat approach at taking Danganronpa's core concept and taking it outside of the Battle Royal Death Game world. There are a lot of extremely strong concepts, and when they come together well, it's easy to see how this could've eclipsed even its ancestor. Unfortunately, things are a tad too muddled, too simple, and too divorced from one another to be a cohesive whole. If you're a fan of the Danganronpa titles, then it's worth a shot. Otherwise, I'd recommend starting with one of those before Rain Code.

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Dec 4, 2024

Clock Tower: Rewind is a deeply interesting curiosity. It's one of the origins of the horror games that would lead to Resident Evils and Silent Hills, and it's an early attempt to convey the idea of a weak and helpless protagonist facing a stalking evil. It all happened on the SNES. It's an incredibly noteworthy experience if you're invested in the history of game genres, and it's wonderful to have it available with an official translation. However, as a game, it hasn't aged particularly well, and you need a good amount of patience to put up with its foibles to see its strengths.

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7 / 10.0 - Until Dawn
Aug 24, 2015

Until Dawn does what it is aiming to do well. It's a near-perfect adaptation of an average slasher/monster film. It's a fun romp through a horror movie, and the tension of all characters being able to live and die contributes well to the overall feel. At the end of the day, though, it's not exceptional and lacks replay value.

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Oct 29, 2024

Life is Strange: Double Exposure feels like the definition of an unnecessary sequel. It doesn't feel like a natural continuation of Life is Strange, and in many ways, it is kind of a step backward for the characters. At the same time, it doesn't have enough of its own voice and ends up feeling weaker than True Colors or Life is Strange 2. It's nice to see Max again, but fans would've been happier if she hadn't shown up again. Taken entirely on its own merits, Double Exposure is a relatively fun little mystery, but it's too bogged down for its own good.

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May 21, 2024

Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.

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7 / 10.0 - Slave Zero X
Feb 19, 2024

Slave Zero X has a few too many rough spots to make it an easy recommendation, but it isn't a terrible game. When you get into the groove of combos, cancels and bursts, it can be incredibly satisfying to leave the forces of fascism in bloody chunks on the ground, but the effort it takes to reach that point feels like too much to be worth it. If you're in the mood for a bloody, execution-intensive beat-'em-up, then Slave Zero X might be for you, but it might be tough if you're used to playing modern beat-'em-ups.

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Nov 1, 2023

If you take it on its own merits, Robocop: Rogue City isn't exactly a great experience. The combat is simplistic, the mechanics are slapdash, and you spend as much time finding someone's lost towel as you do shooting bad guys. Despite all of that, it's oddly compelling. It's ambitious and charming enough that if you're a fan of Robocop, you'll probably find it appealing to take a trip in his robo-boots. I can't imagine it holding much appeal for anyone who isn't excited for the chance to revisit the iconic locations of the franchise, but die-hard fans will probably revel in it.

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Oct 4, 2023

I'm not sure who's the target audience for Assassin's Creed: Mirage. It goes beyond returning to basics and is just basic. It's not terrible or unplayable, and if you enjoy the core Assassin's Creed gameplay or want a chance to run around Baghdad, it might scratch your itch. The problem is one that I've never had with an Assassin's Creed title before. They have problems, flaws, and issues aplenty, but each one felt like there was ambition behind it. Mirage feels unmemorable and bland and plays like a phoned-in Assassin's Creed title.

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Infinity Strash: Dragon Quest - The Adventure of Dai is a cute game, but it's the definition of a generic anime tie-in title. It has its charms, and it doesn't play badly, but it is a very basic title that primarily exists for fans of the show. If you're a die-hard Dragon Quest fan rather than an Adventures of Dai fan, it might be better to watch the show and return to the game if you want more. Fans should have a lot of fun getting to experience the adventures of their favorites in a new form.

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Aug 21, 2023

Immortals of Aveum isn't a terrible game, but it is an incredibly forgettable one. Everything it does feels like a paint-by-numbers scenario, and it doesn't feel like it captures any sense of wonder. The annoying quipping dialogue drags you out of the world, and without that, you're left with a solid, if entirely unexceptional, magic-themed FPS. There's not much to recommend Immortals beyond giving you gun-themed magic instead of guns. I could see it perhaps finding an audience once its price point is lower, but most people will probably want to wait and see - or at least watch some videos of Jak's quips and see how tolerable they find it.

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7 / 10.0 - Metal Mutation
May 11, 2023

Metal Mutation is the textbook definition of average. It's acceptable enough to be fun, but it doesn't have the highs or lows to make it anything more - or anything less. "Cyberpunk Hades" is a super cool concept, but the game in its current iteration feels more like an Early Access title than a full game. It's probably worth a look if you pick it up on sale or during a bundle. I'd wait to see if Metal Mutation gets more fleshed out before taking the leap.

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7 / 10.0 - Zoeti
Apr 21, 2023

Zoeti is a neat concept that desperately needs more polish. The poker gameplay setup might not be as fun to me as the standard deck-builder, but I still enjoyed it, and I could see myself getting deeper into it if I were more interested in the card game. The art style is cute and charming, and the characters are amusing enough. The bugs and general lackluster presentation drags it down, but it can still be fun. Zoeti is just going to struggle with distinguishing itself in a very full market.

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7 / 10.0 - Wanted: Dead
Feb 14, 2023

Wanted: Dead is certainly an experience. It's a weird game with occasional flashes of something great. It's difficult to recommend it solely based on that. It's disjointed, repetitive, and feels more like a collection of ideas stitched together into the rough shape of a game rather than anything cohesive. For a certain kind of gamer, this is going to be catnip, but for the average person, it's probably going to be too weird to work, and unfortunately, the gameplay isn't strong enough on its own merit to overcome that.

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7 / 10.0 - Power Chord
Jan 25, 2023

Power Chord is a perfectly competent but entirely unexceptional roguelike deck builder. Once you take away the rock 'n' roll theme, it's pretty much another Slay the Spire clone that doesn't do enough to differentiate itself from the rest. It looks nice and plays well, but it doesn't stand out. If you've already burned through the other games in the genre and want something new, Power Chord will be the nice snack, but don't expect it to be a long-term engagement.

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Dec 8, 2022

The Callisto Protocol is frustrating as a game because it's so easy to see how it could have been great. There's no single thing that drags down the game, but it's an endless stream of annoyances that are exacerbated by the constant reminders of better titles.  The Callisto Protocol can be fun, but it's constantly getting in the way of its own fun. It's possible that patches might smooth out some of the combat issues and improve the game a fair bit. At launch, though, it's more frustrating than fun. There's a lot of potential for a sequel that takes the lessons to heart, but for the moment, you're better off waiting for a sale.

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