Jim Hargreaves
- Metal Gear Solid
- Uncharted 2: Among Thieves
- Crash Team Racing
Jim Hargreaves's Reviews
Hidden Dragon isn't terrible, but it's sorely stuck not one, but two generations in the past. The sidescroller is by no means dead, yet those working in this shrinking subgenre are either emulating its most celebrated champions or pushing the boundaries with something new and inventive. Hidden Dragon does neither, nor does it have the visual oomph that can often help overlook a game's shortcomings.
Runic fans waiting on Torchlight III may be feeling sore, but the developer's decision to take a gamble on something new has certainly paid off. Hob demonstrates just how well this team can create a world and stitch it together with intuitive level design. Although some parts are clearly stronger than others, as a whole Hob is easily one of the best indie games of 2017.
Middle-earth: Shadow of War is massive, yet at the same time a prime example of a sequel that's bigger, but not necessarily any better than the original. Once again the Nemesis system shines, allowing players to forge their own unique stories, even if the game tries to do too much with it at times. Getting caught in its tangle of new systems and features can be frustrating, but there's still a great open world game here.
Tooth And Tail charts the midpoint between traditional RTS games and their massively popular mobile counterparts. It's quick and streamlined yet complex and deeply tactical when played competitively. Some fans of the genre will no doubt revel in customising their decks to devour their opponents, but others will find Pocketwatch's approach either too simplistic or not simplistic enough.
For fans of the original game, Total War: Warhammer II is a great follow-up. Creative Assembly has created something both new and familiar, keeping that central core intact while transporting players to a part of this universe ignored in previous video game adaptations. That change of setting and the narrative drive of the Great Vortex will be enough for most, alongside a suite of smaller, more subtle changes. There's also the exciting prospect of new armies, campaigns, and other features that are no doubt just around the corner.
The Lost Bear isn't necessarily what you'd call a killer app for PlayStation VR. It doesn't have that same immediate impact games like Batman VR, Farpoint, or Arizona Sunshine demonstrate so well. Over time, however, that brand of first person virtual reality has become more and more familiar and I find myself looking for games that attempt to use the technology in new ways, which is what you get from The Lost Bear.
Baja is about as middle of the road as remasters get. While it's great to see Nordic paying attention to its stable of dormant THQ properties, exhuming an average racing game from 2008 seems a tad misguided. Baja hasn't aged particularly well, but it's far from bad and there's still some fun to be had taking to the track. You just have to question why this remaster even exists.
Sparc is the first in what will hopefully become a burgeoning genre for virtual reality. It's a frenetically charged competitive sport that doesn't bog itself down with too many rules. At the same time, it's a risky investment. I hate being a pessimist, but as soon as the number of active players begins to dry up, you'll be left with an empty husk of a game.
While it's certainly more approachable than your typical Monster Hunter game, Stories fails to capture what has made the series such a hit over the years.
While I liked a couple of the ideas behind Dead Alliance, they're not capitalised on to create something truly interesting. What we're left with is a painfully generic, often broken online shooter that's begging to be put in the ground, preferably under ten feet of quick-set cement.
Absolver is superb yet flawed. Sloclap have some really fun and innovative ideas though, for some reason, they've built a gorge between players and their game. Like digging for gold, if you want to get anything of value from Absolver then you'll need to work hard and put in the time. Needless to say, those with a casual curiosity will likely find themselves completely turned off.
The true test for any game of this kind is whether it can keep player hungry enough to see it through to the end. Although I wasn't completely enthralled (the repetitive puzzles and a couple of bugs broke my immersion) it still managed to lodge its hooks in me and I'd be lying if I said those final moments didn't make me feel anything. Last Day of June is a emotive, sometimes enchanting story of love and loss that, while it doesn't break new ground, will resonate with plenty of gamers out there.
If developer Screaming Villains had gone back and reworked parts of the original game – perhaps adding rewind or “no fail” features – then at least Night Trap would be playable. By today's standards, however, it's a broken, incoherent mess. A relic that, despite being deeply nostalgic, is almost impossible to stomach for those who aren't already zealous fans of the original. Still, for all its flaws, it's a unique piece of video game history and one enthusiasts should definitely look into, even if they don't actually play Night Trap for themselves.
White Day has plenty of problems though it's easy to see why some may see it as a cult hit and why its creators wanted a revival. It's a clunky, vague, and often frustrating game yet, at the same time, there's this great setting and some clever puzzles at work. It's just a shame that, in order to get to the good stuff, you're almost guaranteed to face some hardship.
If Uber had stretched Dino Frontier just that little bit further, adding some kind of longevity beyond its ten-hour playtime, it would be a must-have for PlayStation VR. Still, there are few games using Sony's tech that can boast the same balance of immersion and fun. Where I've often felt exhaustion or relief as I take the VR visor from my head, playing Dino Frontier always left me with a smile on my face.
Forget Nathan Drake and Chloe Fraser, if you managed to bag The Lost Legacy as part of Uncharted 4's season pass then you're the real thief here. There's a staggering wealth of content to explore, the quality of which is easily on par with A Thief's End. The stakes may not be as high, but it's impossible not build a connection with Chloe and Nadine or revel in the set piece action and story surprises. As far as standalone expansions go, they don't get more epic than this.
While there's nothing particularly poor about Songs and Shadows' story or battle system, the way they come together leaves an unwelcome void in between. When playing, it's hard not to compare it to bigger, better games like Baldur's Gate or more recent RPGs like Pillars of Eternity and Divinity. Masquerada just doesn't have the same level of rewarding complexity or seamlessness, bogged down by constant stopping and starting.
The truth is, even if the servers were packed, it wouldn't do much to save this shooter. Developer Bigbox VR has some interesting ideas though these are bogged down by mediocrity at every corner. You may be able to squeeze a few minutes of fun from Smashbox Arena, but beyond that it's an incredibly hard sell.
While a fun and interesting take on the genre, Shadow Tactics will prove a little too demanding for some. Although self-contained, levels are surprisingly big, each crammed with an array of moving clockwork pieces. With some stretching past the half-hour mark, it can be an overwhelming and sometimes exhausting game to play. Still, you'd be hard pressed to find a stealth game as satisfying or rewarding.
Unboxed: Newbie's Adventure will be a pleasant surprise for many 3D platforming fans. Although fairly unassuming, it offers a simplistic, lighthearted approach to the genre with hours of fun to be had.