Alex Hamilton
- Overwatch
- Football Manager
- Total War
Alex Hamilton's Reviews
Everything about this game seems completely rushed. To jump onto the open world bandwagon three or four years too late and still deliver such a pile of garbage isn't just embarrassing, it's insulting.
Simple combat, poor mechanics, boring voice acting and some unpolished graphics mean that the fans of the book series might find themselves struggling to finish it. For those without an invested interest in the character or the story: this is one to avoid.
There's a lot to like about Community Inc. Unfortunately there's also a lot to hate.
This game could have been so much more had it not been saddled with a weight of expectation as great as being a spiritual successor of the Mega Man series. It isn't bad, it's just painfully average. For all the clamour and claims that had been made about the title nothing in it actually lives up to the hype.
Playing Anno 2205 gives one the feeling that something is missing, like a half-written novel or a song containing only the chorus. The possibilities of the setting are barely scratched upon, while the city-building, as competent as it is on the surface, leaves a lot to be desired for challenge.
Starships would have worked much better as a smaller form release. As it is, it's an underwhelming tack-on to the already forgettable Beyond Earth that feels rushed and unoptimised. Had it been on a tablet things may have been much different.
The best thing that Robot Squad Simulator has going for it is its uniqueness - you'll probably not find another simulator title like it out there. Its variety of missions, interesting concept and bug-free execution gloss over what at times feels like an average game. If you like your simulators, give this one a try.
ManaVoid Entertainment have created a game that combines two genres together surprisingly well, yet there are some areas that leave it wanting. In trying to be be the best of both worlds, the game doesn’t really manage to excel in either.
It would be slightly unfair to say that a lot of these changes feel like a user-made mod, but at a price point as high as this, I can’t in good conscience recommend it as a must-buy for players of the base game.
For those with a passion for intensely difficult games We Are The Dwarves could perhaps be your greatest challenge yet. Frustrating it may be, yet Whale Rock Games have created a title with an admirable amount of effort put into creating a universe and lore that draws the player into its innermost secrets.
A lack of variety and a bit of polish on the mechanics leaves the game feeling less like a release and more like a well-made flash game you might find online. With a difficulty rating that shoots sky-high in relatively little time, this is a game that only the hardest of hardcore players will complete and enjoy to its full potential.
Poltergeist: A Pixelated Horror is a functional and at times enjoyable puzzler with an interesting twist if you can look past its flaws. Those looking for more action to their ghost simulators, though, might be better off waiting for something else.
If you can look past the missed opportunity that is the lack of motion controls, and the fairly simplistic gameplay, you'll probably find a title that is entertaining in short bursts. Don't expect it to light your world on fire, though.
For the price you get a decently designed dating simulator with some witty moments and a good amount of choice. Don't go in expecting more than that and you'll be rewarded well.
Behind some rage-inducing problems Expeditions: Viking is incredibly good. It enhances everything established in Conquistador and brings the setting to real life. Whether players will want to struggle through a sea of crashes and mistimed saves to experience it all is another factor altogether.
Dystoria is a great love letter to retro videogames and sci-fi movies from the 1980s. Its six-axis controls are easy to learn yet hard to master, while it’s physics-bending levels are a great way to reinvigorate a classic puzzler.
Those who are looking to add some pointy-ears to their game will find a faction with a high skill ceiling and impressive design. At £14 for just one faction, however, you might want to wait until it’s on sale.
A gorgeous, funny and well-thought out concept falls down when it comes to the meat and bones of combat, enemy AI and gameplay flow. Similarly, some may feel cheated that the game contains scant few levels, despite how fleshed-out they may be.
Even though The Masterplan will appeal to some due to its tight mechanics, cool setting and unique style, I can't help but look at it and think about what could have been with a few tweaks: a truly stand out indie title.
They Shall Not Pass is a good start to making that season pass feel like it was worth the money, though I doubt it will pull many people into buying the full game.