Hearts of Iron IV: Together for Victory MastheadHearts of Iron IV: Together for Victory Masthead

Hearts of Iron IV: Together for Victory

Rating Summary

Based on 6 critic reviews
Weak Man

OpenCritic Rating

61

Top Critic Average

20%

Critics Recommend

Based on 6 critic reviews
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General Information

Available on:PCDec 15, 2016

Developer: Paradox Development Studio

Publisher: Paradox Interactive

Genres: Simulation, Strategy

History forged the ties. Empire made them tighter. Can war tear them apart? Join the Dominions as they step up to the challenge of defending the motherland for King and Country in Together for Victory, the first major expansion for Hearts of Iron IV, the critically acclaimed strategy wargame from Paradox Development Studio. This expansion puts the focus on British Commonwealth nations, deepening the experience of playing these outposts of the English language.

Hearts of Iron IV: Together for Victory Reviews

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Together for Victory doesn’t simply buff the Commonwealth nations to make them more viable however – it gives them more options and more nation-defining decisions, especially in regards to creating an alternate history. It’s an entirely different focus, and a welcome one. There’s more room now to carve your own path, as Hearts of Iron IV takes another step toward being more than just a World War 2 game, instead becoming a 20th Century sandbox.

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Hearts of Iron IV: Together for Victory does something that Paradox has been known for: adds compelling new content to an already brilliant title. The new Commonwealth mechanics give you a reason to explore this time period from a different lens, while the combat improvements make planning and executing battle plans easier than ever. However, the performance issues marring the experience, as well as frustrating AI, make Together for Victory one of the most poorly performing game in Paradox’s library.

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I do hope that Paradox create more of these DLCs with the focus on minor nations, with interesting new National Focus trees. I like the addition of the autonomy mechanic and the new sprites and leaders. But that's only part of what HOI4 needs. If the next DLC brings more resilient AI, better balanced anti-air and a focus on fixing a few of my peeves with the warscore system, I'll be getting it for that rather than for any deep dives into the soul of a minor nation

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It would be slightly unfair to say that a lot of these changes feel like a user-made mod, but at a price point as high as this, I can’t in good conscience recommend it as a must-buy for players of the base game.

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Hearts of Iron IV - Together For Victory, Mood Trailer

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