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Dave Irwin

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Favorite Games:

163 games reviewed
69.5 average score
70 median score
39.0% of games recommended

Werewolf: The Apocalypse - Earthblood is peak mediocrity and lacks any real meat to make it stand out from the rest of the pack.

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Mar 21, 2018

Castle of Heart is a generic, infuriating, and ultimately underwhelming experience. It doesn't even come close to emulating what made the old Castlevania games classics, as it just crams enemies and traps into levels and hope it works, rather than having coherent level design. If anything, all that Castle of Heart has done is reminded me of how good the old Castlevania games were and that this doesn't fill that void that has been left behind.

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Nov 2, 2017

I do admire the effort, but in a year where Sonic Mania outdid its franchise's reputation and Mario stands tall, Bubsy: The Woolies Strike Back is a mere afterthought. Its length is pathetically short and, surprisingly for Bubsy at least, the game is really easy. Not everything that could possibly go wrong did go wrong, yet if this is the pinnacle of Bubsy games, then the poor Bobcat should be laid to rest in peace.

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Feb 27, 2017

When theHunter: Call of the Wild works properly, it’s still going to be a game that only those with the patience of a saint would enjoy. It’s very slow, full of barriers, and isn’t very exciting. That’s not to say it’s not completely without merit as it’s a stunner to look at and there are rare occasions where everything comes together to make a compelling experience. Just note that those rare occasions are few and far between.

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If Metroid Prime: Federation Force is anything to go by, I am fearful of the future of the 30 year old franchise. The controls do take some getting used to on the New 3DS, but those with the standard 3DS should avoid this like the plague, due to the terribly optimised controls for that hardware. It’s certainly not fun on its own and only marginally more so with others. This is not the Metroid game we’ve been waiting for.

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Jun 8, 2016

The fact of the matter is: Anima: Gate of Memories just isn’t fun. It’s not that the puzzles themselves are bad, nor that the lack of handholding is a huge deterrent in itself. Yet, the game gives very little feedback as to where to go, features mediocre combat and poor visual presentation to boot, whilst featuring some of the most hackneyed narrative and voice acting of recent years.

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4 / 10 - Stone Tales
Jan 9, 2016

Stone Tales is a good proof of concept with a unique art style, but its gameplay feels undercooked. The imprecise nature of spear throwing, combined with several cheap moments, undermine the experience. But above all else, the game just doesn't have anything particularly interesting to show off besides the visuals. Short games are one thing and some great experiences come in small packages. If only Stone Tales had a hint of something interesting.

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Sep 20, 2015

Cast of the Seven Godsends will find its audience among those wanting that Ghouls n' Ghosts experience, but in its current state it is largely unplayable thanks to the frame-rate working against you all the time. But its biggest sin is that it has two extremes: hard as a rock, or a piece of cake. There's no middle ground that would have made my time with it more enjoyable. I admire the art style to a point and the game had some great ideas, but it's no Ghouls n' Ghosts.

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Feb 13, 2018

If Kingdom Come: Deliverance has a ton of bug fixing to improve the performance drastically, it could be a hidden gem. It's clear that the game, despite its grand ambitions, was simply not ready for public consumption. Shimmers of brilliance are there and had it seen more time in the oven, or set its ambitions at a more reasonable level, it could have been brilliant and scored significantly higher as a result. Alas, Kingdom Come: Deliverance is another cautionary tale rather than a trend setter.

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There's nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.

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Jun 28, 2023

AEW's first foray into videogames has much room for improvement across its odd-looking character models, slim game mode offerings, and poor AI balancing. That said, in the right crowd, you might enjoy it for its schlock and solid controls.

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May 11, 2018

There's so much wrong with Raging Justice that it's easy to forget that it's not completely unbearable. It's an average romp through arcade-like levels and while the key gimmick doesn't hit a home run, it at least is fitting with the theme. That said, this does sadly come off as a cheap imitator that misses the mark more often than not, and as I eluded to earlier, that hurts for me to say.

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May 9, 2018

While you can of course use Xbox Game Pass to try this out for yourself, I can't say that you'll be playing Robocraft Infinity for long. Limited tools aside, the construction process is the best thing the game has going for it, while the multiplayer just seems to play second fiddle; there's too much focus on the creation and not enough on making the game fun. I'm sure they'll add things to it, but the progression is just a tad on the frustrating side.

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It's clear that Crisis on the Planet of the Apes has a lot of ambition and it does get a lot right in this regard, but at the end of the day, all we have here is a VR tech demo. Climbing around here was the most immersive VR moment I've had to date, but the controls could sometimes took me right back out of it. As a showcase for what VR could do in the future, it's another great example of things to come.

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5 / 10 - Exorder
Mar 28, 2018

Exorder certainly has some potential, but it ultimately has a few issues with the UI and balancing of the campaign missions.

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Nov 16, 2017

While a fun distraction, there's little to recommend wholeheartedly when it comes to Kirby: Battle Royale. Its mini-games are well designed, but with a short Story Mode and limited replay value for its other modes, it becomes clear that this is not a stellar addition to an already bulging line-up. Kirby fans are probably better off saving for a Switch as the pink puffball is heading there next year.

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While Way of the Hado feels tacked on and ultimately a pointless gimmick, this is still a great version of Street Fighter II and currently the best way to experience the classic game on today's hardware. The additions to the main game are minor at best for the astonishing price tag, with Evil Ryu and Violent Ken just being amped up clones of existing fighters, but it still plays like the classic arcade fighter. Just don't expect anything revolutionary.

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5 / 10 - Hey! Pikmin
Jul 26, 2017

Much like Chibi Robo! Zip Lash was a bit of a flop in converting a primarily 3D franchise into 2D, Hey! Pikmin makes errors of its own. While the antics of the Pikmin seen in the levels are adorable and the game is visually pleasing, I just couldn't get over the way the Pikmin behaved when I was playing. It's otherwise a rather bland and forgettable adventure that Pikmin fans can quite easily skip.

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5 / 10 - The Dwarves
Dec 5, 2016

There’s a lot of love that went into the creation of The Dwarves but the glimmers of brilliance are dulled by the numerous problems with the combat, as well as the conflicting nature of the narrative with the few moments where you are able to make your own choices. Chances are those who will enjoy this game the most are fans of the books, but it’s a largely forgettable game for everyone else.

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Jun 28, 2016

I was never engrossed, enticed, or even entangled in The Technomancer’s web of dystopian dreams. It’s competently made – there’s been far worse games reviewed on TSA recently – but what felt mildly interesting in trailers turned out to be perhaps the most boring science fiction adventure I’ve ever played. Make of that what you will.

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