Alessandro Bruni
Crysis Remastered is not a lazy and indolent re-edition, of those carried out only to make money and finance more important projects. This is evidenced by the commitment shown by Crytek in creating a completely new technique to bring, for the first time ever, ray tracing on the consoles of the current generation. Unfortunately, however, the result of these efforts fails to fully satisfy the senses of the players, and ends up highlighting other aspects of the technical sector much less exciting.
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Despite the excellent premises, however, Hellraid presented itself to the appointment with the players with an extremely limited content offer and afflicted by important conceptual gaps, which give life to a flat and bite-free hack 'n' slash experience. A painfully wasted opportunity, in short, with a package that at the moment struggles to justify the ticket price.
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Fifteen years after the first invasion of the Furon Empire, Destroy All Humans! back on the shelves with a remake that lives on ups and downs. On the one hand, they appreciated, and much so, the work of review and modernization carried out on the technical side, with the aim of bringing the graphic sector and game mechanics closer to current industry standards, while on the other hand we could not help noticing almost total conservatism with regard to the structure and composition of the campaign.
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In short, Doom Eternal is confirmed as the worthy heir of its predecessor, as well as an absolute must have for first-person shooter enthusiasts.
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Nioh 2 is still an obligatory purchase for fans of the most hardcore recreational experiences, although we cannot help but hope that a possible sequel will bring into play far more ambitious ideas.
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A precious experience that deserves a place of right among the most significant titles of our generation.
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In short Breakpoint is a title that will guarantee the fan of the Wildlands a dose that is well-rounded by the ballistic event, albeit with a complementary balance in the production of a second step ahead, as well as a certain aspect.
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Capcom didn't just add a full-bodied, rewarding expansion to Moster Hunter World, but it actually turned it into the best "Ultimate version" in the franchise's history.
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Overal, Blood & Truth is confirmed as one of the most interesting titles in the PSVR catalog, as well as an unmissable experience for lovers of race action movies.
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After spending three years effectively processing the community feedback of the first chapter, Massive Entertainment has put together a fun and well-rounded play package that leaves behind many of its predecessor's flaws.
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Anthem is the imperfect result of a creative birth that has placed in the hands of the public one of the most promising shared-world shooter of the last few years.
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Understandably, however, the game formula shows signs of attrition rather obvious, which the team struggles to balance with the introduction of interesting and interesting roleplaying dynamics but, overall, not completely in focus.
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The remake of Resident Evil 2 is therefore what was supposed to be, what we wanted it to be: a title that is able to offer a new body to some of our best videogame memories. Welcome back to Raccoon City.
The series of Avalanche Studio reaches its fourth chapter: an experience that is always fun but begins to show the signs of fatigue.
Ultimately, therefore, Fallout 76 is in no way an indispensable title or suitable for all palates, but it can still prove to be a surprisingly rich and enjoyable experience, especially in the company of a friend.
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The 65 hours spent visiting every ravine of Monster Hunter World left us happy and hungry. Happy because Capcom's game is in all respects the highest point of an already exceptional series, which with this new "zero point" manages to effectively rework its formula, perfectly combining tradition and innovation. Hungry because, in all honesty, the game has left us with an irresistible desire to continue venturing into the coils of an enveloping and inspired world, strong of a maniacal care for every detail.
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MachineGames' latest work is a concentrate of brilliant finds, entundred on the structure of monumental and fulfilling gameplay.
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The PS4 version of Dead by Daylight has the same flaws of the PC edition: it's funny (especially if it's played with friends), but it also features a bad-balanced gameplay.
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The shooter developed by The Bartlet Jones's Supernatural Detective Agency is a mix of madness, fun and frenzy, characterized by a unique and remarkable art style.
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Above the land is weaker than the first two episodes. The script of the game fails to make the intriguing plot evolve, letting it become too predictable.
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