Stefano Castelli
A competent 3D platformer with some rough edges and an overall higher-than-usual level of difficulty.
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A true "lovecraftian" game short in length and interactivity. The plot is a bit messy to. Just for lovers of the the Providence's writer.
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A bold but somewhat messy reworking of a classic of the 80s simulations, re-proposed with an interesting style and with an appreciable gameplay.
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More contents, similar limitations, a weird art style and laggy netcode for a sequel best played in local multiplayer.
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An interesting deck-building card game with not much content and boring maps to explore. Basic gameplay is nice and the four heroes are different enough to let players experiment a bit.
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Overall, a nice roguelike game for both single player and multiplayer experiences. It has some rough edges and does not shine under any specific aspect, yet it competent gameplay and lenghty adventure could keep you entertained for a long time.
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An interesting mix of different mechanics that quickly becomes somehow boring in its micro-management antics.
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An interesting videogame development software with a bit of a target audience issue.
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An interesting visual novel with a bunch of plot twists and forgettable action sequences.
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A nice rendition of a good boardgame held back by a confusing interface and a limited amount of content at launch.
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A somehow limited in scope, yet interesting videogame which would please players who liked Pikmin and Overlord.
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An interesting turn-based MOBA which, at the moment is lacking in terms of the amount of heroes and arenas.
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Nice rendition of a surprisingly complex game. It could become tedious soon: approach with caution.
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Lots of style and plenty of things to do in a game unable to fulfill its true potential.
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An interesting roguelike which is not focused on fighting. Too bad esploration and gameplay are a bit tedious after the first set of runs.
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A nice platform game set in the wacky world of Spongebob Squarepants. Level are quite large and require a bit of backtracking in order to unlock everything.
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A nice idea for a management sim that is partly hindered by a too much guided gameplay and a distinctive lack of originality in the basic gameplay.
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An interesting narrative-based card game whose gameplay loops get repetitive too soon.
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Lacking in innovation and technical prowness, Rune Factory 5 compensates with a solid and faceted experience that could eat a good chunk of your spare time if you get entangled in its intricate web of different mechanics.
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A short and interesting interstellar trip that lacks the spark to become truly memorable.
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