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Honey, I Joined a Cult

Sole Survivor Games, Team17
Nov 2, 2022 - PC
Strong

OpenCritic Rating

76

Top Critic Average

43%

Critics Recommend

IGN Italy
7.2 / 10
PC Invasion
8 / 10
Everyeye.it
8 / 10
Checkpoint Gaming
7 / 10
Gamer's Palace
71 / 100
Vamers
Recommended
GameOnAUS
Meh
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Honey, I Joined a Cult Alpha Trailer

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Critic Reviews for Honey, I Joined a Cult

A nice idea for a management sim that is partly hindered by a too much guided gameplay and a distinctive lack of originality in the basic gameplay.

Review in Italian | Read full review

Honey, I Joined a Cult has multiple components, and they all work well together. Its customization options add a layer of replayability that isn't often found in management sims. However, it the well will run dry for some.

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Honey, I Joined a Cult deploys the same cynicism already seen in Cult of the Lamb to decline it in a totally managerial sauce, and it does so with great success.

Review in Italian | Read full review

While it may not appear as glamorous as Scientology, Honey, I Joined a Cult is deceptively addictive. Its alluring capacity to let you micro-manage down to the tiniest detail, its swathe of customisable components, and its cheeky writing will leave you obsessed and indoctrinated (if only for a few hours). It takes a fair amount of grinding to build up a cult worth following, but those with the patience to stick around will find a decent amount of management-sim goodness to worship here.

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You spend a lot of time earning cultists and belief here. The main issue is that my cult is boring.

Review in German | Read full review

Every good cult member knows how it is always better to be the one ringing the bell than it is to be the one opening the door. In this way Honey, I Joined a Cult opens the way forward to a wonderfully engrossing management sim with more gameplay options than it rightfully ought to have. Even though it does not bring much new gameplay to the table, it offers enough through engrossing management and a brilliant 70s aesthetic to keep players engaged for hours of addictive play.

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There’s a lot of potential here, but I think this game is missing something and didn’t provide the reward or payoff I was hoping for, despite its promising premise.

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