Justin Nation Avatar Image

Justin Nation

Windsor, PA
The Nindersect
Nindersect

Favorite Games:
  • Rocket League
  • Neon Abyss
  • Wreckfest

4345 games reviewed
70.7 average score
70 median score
43.2% of games recommended

Justin Nation's Reviews

Strangely enough this isn't my first rodeo, back in the day I wrote for the N64HQ as well as a few other outlets on freelance gigs but then when the HQ closed I decided to step it up and started The 64 Source. As the first word of a follow-up system to the N64 began to swirl I then decided to venture out into completely new territory and started OperatioN2000, where I had very little regular reputable news to share. With no other options I decided create my own content focused on profiling key developers and their current relationship with Nintendo or "dream games" where I saw opportunities for Nintendo to dust off classics or recently-made games and do something new with them on improved hardware. This was all going pretty well until my wife and I decided to have our first child and I then decided that it was time to hang it up and focus on my family. As I closed down both sites I did decide to partner with Billy Berghammer, another former N64HQ writer, who had created his own site, PlanetN2000. We agreed to move over the relevant content from the older sites to his and on top of that I had taken a grad school class in programming in ColdFusion and decided to offer to code the front-end and back-end for a new version of his site. Through these efforts the newer and more complete Planet GameCube was born! While I would occasionally contribute to that site, helping do things like working out Louie the Cat doing rumors and other odd things, I eventually decided to stop as my family obligations grew. While I had continued to follow Nintendo through both the Wii and Wii U eras my TV time was limited enough that I began playing more PC games again. It is in the PC space that I began to play a number of independent games and they started to be the games I enjoyed the most. Between their lower price, their often less traditional gameplay and approach, and their great variety I was hooked! With the launch of the Nintendo Switch I was already excited by the possibilities. The portability factor alone meant that I would have far more options and places I could play away from the TV, and games like Breath of the Wild looked impressive. With my oldest daughter poised to start her senior year in high school and my youngest finishing out junior high I started to see an opportunity to get back into amateur games journalism once again with what is now Nintendo World Report as well but I'd initially just thought about writing some editorials periodically. Then, right before the launch of the system, Nintendo had their Nindie-focused presentation and I saw my two most beloved gaming worlds colliding. The games I had been playing on my PC could now be played in a portable way and on Nintendo hardware! Being the type who tends to work against the normal current the concept behind Nindie Spotlight was born!
8 / 10.0 - Super Saurio Fly
Apr 28, 2018

For the most part the level designs are straightforward and traditional but some variety gets thrown in at times like levels that are more vertically-oriented where you’ll need to fly upwards in stages and underwater levels where you’ll need to carefully dodge nasty traps and aquatic enemies...

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Apr 27, 2018

All in all Jotun is a gorgeous and well-made game that plays quite well as a boss battle challenge with decent elements in-between. The scale of those fights is absolutely memorable, and while they can be challenging I’d say that for the most part they’re also fair. If you are in the mood to take down some giant bosses it’s an enjoyable ride.

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7 / 10.0 - DragoDino
Apr 27, 2018

Overall, DragoDino is hardly a bad game but I’d say people need to be careful in their decision to get it, making sure it’s for them. In many ways its bright and colorful animated looks don’t naturally pair with its level of difficulty, meaning more casual players who could like the style could find it too punishing and people who love a meaty challenge may overlook it because it “looks” like it would be simpler. This, paired with the load times and tough continue system, make it more of an acquired taste even though it has its merits in terms of gameplay.

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5.5 / 10.0 - Bouncy Bob
Apr 27, 2018

The game’s action thus revolves around aiming Bob’s jump to get up to higher ground, bouncing off of zombies’ heads, flying into power-ups that will periodically refresh, and flapping his arms wildly to exhibit what little control he can to prolong his life and the current run...

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8 / 10.0 - Late Shift
Apr 26, 2018

I must say that on pretty well all levels Late Shift is an amazing exercise in interactive storytelling. While I’d imagined it would be a lot like The Bunker, sharing quite a bit in common with the likes of laser disc games ala Dragon’s Lair and its ilk, it instead has made an appropriate generational leap ahead. Nothing will change the fact that your ability to interact with and control the events taking place in the game is limited, but it is all handled so deftly, and without hesitation, that you get much more immersed in the story. The fact that the production values and acting are easily on par with even middle of the road TV and movies then pulls you in even further. I think that Late Shift really represents the future vision people dreamed about when they were making those original FMV games, and that if more titles at this level of quality continue to be made it is a genre set for a comeback.

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Apr 26, 2018

Regardless of some quirks and small issues A Robot Named Fight is plain brilliant and consistently pulls me into a “just one more run” mentality with ease. To a degree feeling like a new Metroid-ish chapter full of exploration and surprises every time you play makes it pretty unique and consistently challenging. Of course people who are less accustomed to the way roguelikes switch things up every time may struggle with this, though since the seed is shown for every run you do you could opt to keep entering it so you could play the same instance repeatedly. Truly taking the Metroid experience to the next level, A Robot Named Fight is easy to recommend to anyone who was ever a fan of the original series.

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Another Lost Phone continues on the path that the original set, but it doesn’t really break any new ground aside from telling a different person’s story. If you enjoyed the original’s mechanics and would like to explore someone in a very different set of circumstances it’s easy to recommend. If you’re unfamiliar with the original and this sounds interesting I’d say the original, with a story tying to someone in an alternative lifestyle, is probably more compelling but it also more likely to make people feel uncomfortable comparably. Above all, as a commentary about what people can learn about others through only their phone, this series continues to be interesting and scary. How much “fun” you can have with them is likely a matter of wildly different opinions though.

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7.5 / 10.0 - Sky Rogue
Apr 26, 2018

As a whole package Sky Rogue is very attractive in a very retro-esque kind of way and manages to set itself apart from the other aerial combat titles already on the system. With its focus generally concerning larger and tougher targets, rather than skirmishes with other smaller and quicker aircraft, it’s more of a planning and execution title than a “seat of your pants” one. You can certainly be reckless and try to make an aggressive run while ignoring everything but your target but that strategy only works for so long before you’ll get lit up badly. If you’re looking for a wide variety of aerial combat that’s a little lower on thrills per minute but can be satisfying in its more methodical nature Sky Rogue is a solid option.

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8 / 10.0 - Light Fall
Apr 26, 2018

When Light Fall is firing on all cylinders it feels absolutely incredible, and it’s easy to see where it will be terrific for people looking to get their speedrunning put to the test. The ramping up of challenge from stage to stage feels just about right and the boss battles force you to put all you’ve learned to good use. I think it’s Act 4 and the pretty abrupt change in style that will divide people, with some people undoubtedly liking the sudden stepping up of challenge and others throwing up their hands at the rug being pulled out from under them. The shame is there are some great challenges to be had off the beaten path but the game seems intent on punishing you for checking them out without offering a sufficient reward in return. Light Fall has quite a lot working for it, it just feels like it gets in the way of its own success before the story is completed.

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Apr 26, 2018

While getting into the technicals a bit may be boring I think it’s worth noting that, for the most part, the control in Glaive actually feels mostly right...

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Apr 20, 2018

In the end I think this is a style of game that people will tend to either love or hate without much of a middle ground. Even gamers who are nostalgic for a lost age could find it to be a refreshing but are just as likely to find that there are some styles of play better left behind. Younger gamers who appreciate a challenge may enjoy the odd mix of action and puzzles but may well get hung up on some of the dated mechanics. Regardless, The Way Remastered does a fine job of helping to revitalize a deserving title that has its merits, how it is received will just likely be in the eye of the beholder.

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Apr 19, 2018

Your mode choices are single-player Challenges, where you can try to get hot lap times or completely avoid hitting any walls for an extended distance (good luck) to earn flags...

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7.5 / 10.0 - Ninja Striker!
Apr 19, 2018

Where it can get tricky is in spots where you’ll need to use it to get to an enemy and then time your follow up jump correctly to traverse a gap...

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Apr 19, 2018

As a total package if you enjoy space combat there’s quite a lot to like about Manticore as long as you reign in expectations you may have from other series...

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Apr 17, 2018

As a complete package Don’t Starve is an excellent survival title whose Tim Burton-esque art style and morbid sense of humor give it an easy appeal. An extensive crafting menu, a menagerie of weird and wild creatures (most of which will kill you), and the risk of death around every corner help reinforce that appeal if you’re into survival games. What really sets it apart, though, is the degree to which you can customize the world and tune scarcity and challenge either up or down to suit your tastes and skill level. This helps to make what can often be an unforgiving and walled off niche title into something that can be toned down and more easily enjoyed by less hardcore audiences. Whether you’re a survival veteran or have always been curious but afraid to try it out, Don’t Starve has a ton of content and surprises to offer on the Switch.

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Apr 17, 2018

Overall I’d consider this pack among the best available. In terms of overall theming it may actually be the strongest, with each of the Bethesda franchises well represented in terms of visuals, sounds, and trying to tie in as many elements of the games as possible. While the runaway top table is easily DOOM Skyrim may be a big winner if you’re willing to invest some time in getting your character to be viable. It’s another pack where care has been taken to make each table distinct not just in terms of theming but in flow and play as well. I look forward to whatever the Zen Studios people have in store for us next, their track record to this point has been quite impressive!

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Apr 17, 2018

With the voice of a pleasant and soothing female narrator and featuring bright and friendly artwork It’s Spring again roughly tells a story of the seasons...

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7.5 / 10.0 - ClusterPuck 99
Apr 15, 2018

If you regularly have some friends over and everyone enjoys some light competition that's easy to pick up and understand it very well may be a big hit. If, on the other hand, you're normally playing by yourself if will no doubt run out of steam quickly. Thus, results and enjoyment are likely to vary wildly with this one.

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7.5 / 10.0 - Lode Runner Legacy
Apr 14, 2018

There’s absolutely no doubt that the developers have pulled out every stop to make Lode Runner Legacy something special. The game’s look is both classic and modern at once, and the inclusion of the level and voxel editors and community support are great modern touches. The underlying question, though, is whether or not you find the fundamentals of the Lode Runner play style compelling or not. If you do, this is probably a must-buy game since I don’t think anything more could be done with that base, but if the appeal of the series is limited no amount of value added effort will redeem it.

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2 / 10.0 - Deep Ones
Apr 13, 2018

Odd pacing, limited and sluggish control, janky enemy movement, and frustration are all pretty well constants in this title which makes no sense given its appearance that can’t be consuming more than a fraction of the system’s power. For whatever merits it could possibly have it is simply an exercise in aggravation to play and has pretty well nothing to really enjoy. This offends me on a few levels, both in terms of the perception people may walk away with about indie games but also what they may think about the quality of games from the age of the Commodore 64 or ZX Spectrum that the graphics in Deep Ones mimics. Regardless of the comparatively primitive graphics games may have had in that era even then this would have still been an awful game. If you still are interested in the title be sure to check out the available demo first and be really sure you want to waste your time, let alone your money, on it.

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