Thomas Pillon


186 games reviewed
69.4 average score
70 median score
56.5% of games recommended
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6 / 10 - Light Fall
May 14, 2018

Dreamlike and original, Light Fall misses its point by being unsteady form start to finish. If the nice Shadow Core mecanics might charm you during the first moments of the game, its level design and very short adventure will not last long in the mind of every platformer addict. However, speedrunners might like the dedicated mode, which works nicely for those interested by emergent gameplay.

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Apr 26, 2018

The Swords of Ditto delivers an accessible rogue-like experience served by beautiful artistic direction, and a soft difficulty curve quite rare for the genre. Thanks to a shared experience system, death is no longer tragic, but fans of rogue-likes will certainly find the adventure quite simple, mostly because of a basic combat system and too many random dungeons.

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Apr 4, 2018

Penny-Punching Princess is a much too redondant beat'em all to be worth the full price asked. Despite its good idea (on paper) to add a calculator which allows you too buy basically everything on screen, NIS game fells short on new stuff too encourage the player to defeat the same basic monsters into uninspired labyrinths.

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8 / 10 - Minit
Apr 3, 2018

Minit is a real success and shows how well a good idea can work if used wisely. This tiny adventure where death strikes at every minute offers a delightful twist to the 2D adventure genre, by forcing the player to play differently. By being sent to the starting block every minute, Minit feels like a brand new race against the clock which will please every curious gamer out there.

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Mar 21, 2018

Level-5 was right to take its sweet time. Almost eight years adter the original game, Ni no Kuni II is as strong as its predecessor. Beautiful, varied, well paced and well written, the game almost ticks all the boxes of the J-RPG we all expect, even though it might be a little too classical and clean to surprise the core fans of the genre.

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With the Curse of the Pharaohs, Ubisoft finally delivers a strong DLC which plays the fantastic card to push the series forward. Yes, the adventure stills uses the same tricks and twists used a thousand times before, but the beautiful Thebes and After-Life visuals will make the 20-hour long series of events fly in the blink of an eye.

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Mar 10, 2018

Detention intelligently mixes the traditional point and click mecanics with the anxious ambiance of the survival horror genre. Ta'wan-based Red Candle Studios delivers a clever lightning on a very dark period of its country history, which gives the game quite some originality.

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Mar 6, 2018

Bridge Constructor Portal is a very nice fusion between two series which offers clever architectural puzzles mixed with Valve's beloved franchise twists. Accessible, pedagogue, user-friendly and delivering a very strong content, the game might be interestig even for the non-fans of the genre.

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Feb 27, 2018

This Metal Gear spin-off surprisingly sets itself between a hardcore survival and a 3D tower-defense game, which will hardly satisfy most gamers. If you survive the first ruthless hours, you could realize Metal Gear Survive's true potential, delivering a long and tough survival experience. Unfortunately, Konami's greed for micro-transactions break the game's balance and is way too prominent to appear as a small feature.

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Feb 19, 2018

By chosing to apply a 3D mask taken from any random mobile game on the 1993 original, Secret of Mana delivers a remake that will satisfy no one. None of the bugs has been fixed, even though this translation finally gives us a closer glimpse of the scenario. But with such a price, its lazy artistic direction and wrong remixes will crush your childhood memories for good.

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7 / 10 - Fe
Feb 16, 2018

Fe softly fulfills its promise of delivering a charming adventure with a strong visual design. The game manages too keep its good ideas fresh, thanks to a double-powered system served by an well executed open world. On the other hand, Fe suffers from a stiff jump chart and a perfectible collision mecanics. But by balancing exploration and renewed puzzles, Sweden-based Zoink's game still deserves a decent ride.

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Feb 12, 2018

The Longest 5 Minutes sticks to its original promise : delivering a classic J-RPG adventure, starting by the final boss. Its unrestrained rhythm from start to finish and its soft writing may please you during the 10-hour run needed to conquer it, but we sure could have hoped for a more surprising structure in the end.

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Assassin's Creed Origins first DLC offers nothing new to anyone who finished the main game : with its artifical difficulty and its mandatory levelling, The Hidden Ones only takes advantage of its magnificent background to please the eye, even if you may encounter more bugs in a few hours of gameplay than the entire series itself.

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9 / 10 - Celeste
Feb 1, 2018

Celeste is an amazing game in every aspect. This hardcore platformer combines a solid gameplay, a strong psychological plot, staged by a brilliant pixel art direction and a fantastic soundtrack. The game is so generous and challenging, but still manages to gives newcomers a chance, even though you might miss the entire point by skipping some parts with the assist mode. You have every reason to play Celeste. Period.

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6 / 10 - Lost Sphear
Jan 30, 2018

Lost Sphear is an all-in nostalgic RPG that never really tries to offer something new. But if the story starts in the most classic of ways, the game will fulfill patient gamers with some more complex stuff, and not-so-easy fights. Unfortunately, you will have to pass through an very generic artistic direction and pointless dialogs.

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6 / 10 - ChromaGun
Jan 23, 2018

If not revolutionnay, ChromaGun is a plesant variation of Portal basing its core mechanics on primary colors more than the laws of physcis. Quite fun and challenging as soon as it takes liberties from its primal inspiration, Pixel Maniacs' game unfortunately suffers from a lack of consistency from start to finish. Those able to forgive the most forgivable puzzles will get a decent experience that will give your brain a hard time.

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9 / 10 - Gorogoa
Jan 11, 2018

Gorogoa is a very subtile and brilliantly innovative visual experience that will let your wide wide open long after its conclusion, thanks to a clever structure from start to finish. Jason Roberts' first game choose to mute this narrative puzzle tale, only to focus on strong visuals that navigates somewhere between surrealism and melancholy. Gorogoa may be quick to finish, but a second run seems clearly mandatory once you saw the ending. Too bad that all the available versions of the game display such different prices.

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Blossom Tales achieves with flying colors a synthesis of what used to make a 2D Zelda a great game, while adding enough ideas to satisfy the old-school fanatics. Thanks to a charming art direction, Castle Pixel's second game will please most of nostalgic gamers. But such reverence to the original Zelda series will not come along with many surprises, even with such a short length.

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5 / 10 - Tiny Metal
Jan 2, 2018

Tiny Metal tries to pursue the long lost heritage of the Famicom Wars series... maybe too much ? Every good idea the game delivers is always counterbalanced by several bad ones : the dialogs are nice too watch but way too long for the genre, the missions are solids, but the Fog War is fustrating as it is, and the strategy is sometimes hard to fiollow with such a poor IA. Only those who choose to forbid Tiny Metal will enjoy its strong content.

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Dec 19, 2017

Sold as a Metal Gear Solid parody, Never Stop Sneakin' delivers mission after mission some top down infiltration fun with retro visuals which clearly act as a strong hommage to the PlayStation console. Strong as it can be within its first hours, the game runs short of idea before we really expect it to, maybe acting too generously too early to keep up with the genre.

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