This is Naughty Dog at their AAA best.
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The final battle in Archangel is one of the coolest, most epic experiences I've had yet in VR.
… this feels like the definitive way to experience Skyrim
“Truly, the developers took inspiration from the finest, and somehow didn't just deliver a carbon copy of the originals, but something that transcends them in many ways.
Given how great the rest of the game is, I'd have been willing to overlook some aesthetic deficiencies, but it beat my expectations on every level.
If Knack's track record has you worried, I'll say this; Mark Cerny and company heard the complaints, and this is their response.
“The story is a means to an end, an excuse to move from one demon-slaying arena to the next.
Mirrim's puzzles stumped me, left me scratching my head, and then made me feel like an idiot when I figured them out.
This is just a charming game. The art style is like a watercolor painting come to life
“Nothing is more satisfying than blasting your buddy from across the screen with a rocket launcher