Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
Call of Duty: Advance Warfare's DLC drops have become incrementally more impressive as Sledgehammer is willing to take more risks. While I didn't think it'd be able to bring anything new to the table for its first Call of Duty outing, the studio has proven me wrong, surpassing Infinity Ward in my mind. While the jury is out on the fourth DLC for Advanced Warfare, Sledgehammer has already done enough to make me look forward to its next project.
Heroes of the Storm has unfairly been branded as a "just a casual game" due to the removal of many tried and true MOBA mechanics. With over 100 hours of play under my belt, I can say with authority that those claims are untrue. Heroes has a ton of depth, it's very well balanced (though not perfect), and nearly every cast member is a blast to play. It achieves almost everything it sets out to accomplish, so I really hope it catches on with the non-believers and continues to grow.
Adventures of Pip is an inoffensive platformer that doesn't do a whole lot wrong, but it won't stand out in your mind a few days after beating it. While it does last though, it'll bring a smile to your face.
There's nothing really special about Hatred. It's a twin-stick shooter. It has guns in it. It has objectives. Most of the time those objectives involve acting like a menace to society or blowing stuff up. It doesn't have anything new to bring to the table, or anything interesting to say about the genre. You can go back to yelling at it now if you want.
In some ways, Splatoon's online component is disappointing, and the lack of so many features will likely push other shooter fans away. But most of those shortcomings can be forgiven in my mind because of how damn fun it is. As a shooter it's refreshing, and as a 3D platformer it's up there with some of Nintendo's greatest creations. You'll quickly forget about the fact that you're playing Turf War over and over as you squid down an alley, leap across a gap, and shoot enemies in the air as you fall. All Nintendo needs to do is keep supporting Splatoon, because the foundation is fantastic.
Nom Nom Galaxy isn't particularly exciting, but it's a whimsical little journey that does a decent job at world building. Despite the fact that people are probably clamoring for "more PixelJunk Monsters" as we speak, I'm glad that Q-Games continues to try new things.
Bungie took a rooster, slicked its hair back, and dressed it up as a human. House of Wolves is the Chicken Boo of video game DLC.
Although Swords and Soldiers II has a limited appeal for those of you who like to only game solo, it's a fine strategy title, and a perfect mix of brevity and depth. I'm likely still going to be learning the ins and outs of each army months down the line, which is a really great thing.
Toren is a very cool concept that's held back by its rough presentation, especially on the PC platform. Truth be told though, I think developer Swordtales should keep making games and simply refine its touch, as the studio clearly has the knack for it.
The Witcher 3: Wild Hunt is a huge step up from its predecessor, mostly because it manages to tell a more compelling and personal tale. At the same time, that intimate feel is juxtaposed against a gigantic, sprawling open-world adventure that may hit some snags along the way but still comes out on top.
High Strangeness might be a brief adventure that feels a bit shallow at times, but it's very easy to digest. Because of the short nature of the game it doesn't waste your time, and it's very easy for anyone -- retro enthusiast or not -- to pick up and play.
Wolfenstein: The Old Blood operates just like an old school PC expansion should, and if you liked New Order, this is a no-brainer. In fact, due to the pulp feel of the second half I even slightly prefer it to the original, and the two interconnected plots are incredibly easy to swallow in an afternoon.
As a hypothetical free PlayStation Plus title, The Weaponographist would have some room to flourish as a mindless hack and slash game with a poorly implemented, but nonetheless existent, reward loop. But as it exists right now in its sole PC incarnation, there are many more titles worthy of your time -- including that 1000th run of Isaac you've been putting off.
While it may not look as dazzling as Naxxramas, Blackrock Mountain expansion is still the best add-on yet, edging out the card-only Goblins vs Gnomes. I'm still chipping away at the Heroic fights, and with how many card options are available at this point, I'll probably be messing around with custom decks for weeks.
Dedicated Shadowrun fans will likely be disappointed at the lack of depth, and your mileage may vary in terms of the appeal of the multiplayer function, which seemingly took over some of the other more endearing aspects of the series. If you haven't played a game in the series since the SNES however, Boston Lockdown is a decent starting point, and a perfect way to re-acclimate yourself to the genre with friends. If you prefer to fly solo, just go with Shadowrun Returns instead.
JumpJet Rex feels right at home alongside of a lot of the classic retro games it pays homage to, but it also has some great modern updates and tweaks. While I could go for a little more variety in terms of the overarching goals it presents, I still found myself jumping in constantly to best my last ghost run even after the credits rolled.
Assassin's Creed Chronicles: China has the makings of a good 2D Prince of Persia re-awakening, but it lacks a lot of character both aesthetically and mechanically. Still, there's very little actually wrong with it if you're looking for another platformer to add to your pile. Hopefully future iterations of the Chronicles subseries can build upon the foundation that China has provided.
For those of you who don't have a motion option on PC, Blue Estate is one shooter you can absolutely pass on. One day it may catch your eye on a dirt cheap Steam sale, and a light gun may come across your desk -- at that point, you may as well give it a shot.
Mortal Kombat X's impact isn't as explosive as 2011, but it's well polished and a worthy successor. I think with a more reliable netcode it will grow into one of the biggest fighting games of 2015, and as more DLC characters are added to the roster, it will become even more enticing for that Komplete Kollection purchase.
The more I played Etrian Mystery Dungeon the more I fell in love with it. While the learning curve is pretty steep and the rewards are fairly low-end early on, you really do get as much as you put in. It gives existing Mystery fans a lot to stick around for, and serves as a nice entry point for newcomers, so long as you are willing to learn.