Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
It ends on a cliffhanger, but D4 has me intrigued, mostly because I felt a genuine attachment to the characters. I want to see this journey through to the end, and the classic Swery wackiness kept me interested throughout the relatively familiar adventure genre gameplay.
Hyrule Warriors can fall into the same trappings as any hack and slash, but the amount of effort that went into making it enjoyable for Zelda fans is staggering. This is one of the best couch co-op games I've ever played, warts and all.
Destiny hasn't gotten off to the best start but I do see potential down the line. If more social features are added, loot is improved, and new content keeps coming, it will be worth the entry fee. We'll be covering Destiny along the way, but for now I'd be wary of picking it up at full price.
Considering that it has almost the entire first game housed within it with expanded modes, Theatrhythm Final Fantasy: Curtain Call is a no-brainer for people who never bit the first time around, as well as returning players who are looking to play some extra songs. It still has some of the same series trappings due to its similar nature, but even if you just tackle every song once in free play it's worth the price of entry.
WildStar is a very traditional MMO, and it doesn't attempt to hide that fact. As someone who enjoys both the new- and old-school means of thought, I found WildStar to be both a solid foundation of tried-and-true methods and an all-too familiar retread. If you've finally grown tired of WoW and want another hardcore MMO, this is it -- but everyone else may want to wait for a free trial period.
Warframe has a great foundation, but there's almost nothing unique or exciting about it. With a free-to-play scheme on top of how grindy the game feels in general (especially without a static group), it can wear on you even after a few hours of play. If you're looking for a new shooter, give it a shot on another platform if you can while the Xbox One bugs are being ironed out.
Hearthstone: Curse of Naxxramas isn't too exciting for expert players, as they'll likely breeze past the content, but as a delivery system for cards, it's novel -- not to mention that all the same cards are given to every person. The bottom line is I'd love to see more add-ons like this in the future, and hope Blizzard supports Hearthstone for years to come. However you look at it, bare-bones or not, Naxx is a great start.
Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.
I really enjoyed Season 2 of The Walking Dead overall, even if its finale lacks bite. It was original, compelling, and managed to deliver yet another interesting cast of characters to romp through the countryside with. I can safely say that Telltale hasn't run out of ideas yet, and I'd still love to see a Season 3 someday.
When I first started playing Road Not Taken, I was completely enamored by its premise, style, and world. Slowly, bit by bit, I started having a little less fun as the levels progressed, as the game's initial intrigue wore off a little more. That's not to say it eventually becomes unplayable as I did enjoy the majority of the game, but make sure to bring extra patience along with you on this trip through the beaten path.
This season has been extremely consistent, and did a great job of hooking you in from the get-go. Clem has taken everything she's learned from Lee and applied it tenfold, to the point where these new connections she's made this year trump anything she's experienced personally with her former father-figure. Although Amid the Ruins doesn't really go for many jump scares and is clearly a table-setting episode for the explosive finale, it's very much worth playing through multiple times over.
Oddworld: New 'n' Tasty is roughly the same frequently soul-crushing, yet unique and rewarding game it was in the '90s. Even if you hated it back then, it's probably worth investigating the remake just to see if your puzzle skills have improved, even if there aren't a whole lot of extras ready for you this time around. In the end, Abe's adventure is a tale worth telling.
One Piece Unlimited World Red is a very standard action game that won't excite masters of the genre, but it has more than enough charm to make up for its simplicity. It also certainly helps that it's an original story, so hardcore fans of the manga or show will want to get in on Red even at a discount just to experience more Straw Hat goodness.
I don't want more Wolf Among Us -- I need more. It delivers a tone unlike anything Telltale has given us before, and really shows us how they've matured as a studio. The series has also influenced me to read Fables, the source material for Bigby's adventure, just so I can pass the time and hold out hope for a season two. If you're listening, Telltale, find a way.
Armillo is a charming platformer that manages to do just enough to differentiate it from some of its predecessors. Although it didn't blow me away by any stretch of the imagination, it has a ton of content packed in it to the point where I'll be spending quite a while to find it all.
If you're a die-hard fan of the Transformers film series, I would recommend picking up Rise of the Dark Spark when it's heavily discounted (like, under $10) with a group of friends just to play Escalation. As a side note, the Wii U version doesn't have Escalation mode -- so just avoid buying it altogether.
Shovel Knight is one of the best platformers I've ever played, period. As I sit here with the theme song stuck in my head, I'm realizing that Yacht Club Games has created something truly special, and it was absolutely worth the risk to start their own studio. In addition to a potential Shovel Knight 2, I can't wait to see what they have in store for us down the road.
I don't want to give too much away, but Valiant Hearts: The Great War is significant in many ways. It not only gives us a rewarding and engaging way to see the horrors of war as it pertains to this particular likable cast of characters, but it also educates us on one of the most significant events in history. Ubisoft Montpellier could have just delivered a good game and called it a day, but they went above and beyond the call of duty to add context to the proceedings, and that is quite the commendable effort.
As much as I love the originals on the 3DS, this is pretty much the definitive version of Pushmo, especially when you consider the fact that the Wii U GamePad makes it semi-portable. So long as you haven't tired from the core formula yet you won't be disappointed, and genre-fans who haven't played the series in general should pick it up.
Capcom clearly had a lot of fun designing this DLC, as even the title pokes fun at its tendencies and strategies throughout the years. While it's clear that the company has let more than a few of fans down over the years, every so often it has been known to surprise people, and this is one of those occasions.