Kyle Nicol
- Metal Gear Solid 3: Snake Eater
- Ori and the Will of the Wisps
- Resident Evil 2
Rainbow Six Extraction is so much better than it had every right to be. There’s some solid cooperative action to be had in here, but while I did have a blast with its modes, I don’t think the game has knocked it out the park… yet. There just needs to be a lot more of it, be it in terms of maps and readily available modes. With that being said, if you just get some friends together for a few scary rounds, you all will most likely have a good time.
Endwalker does exactly what it sets out to do. It ends a long-running story with style, and give us even more of the game that we love. Such a fantastic end to the storyline, and I am looking forward to what the future holds for Final Fantasy XIV.
Shadow Tactics: Blades of the Shogun – Aiko’s Choice was a surprising release five years after the original’s debut, but I’m glad it exists. Whilst it doesn’t tread any new ground, it doesn’t need to, thanks to its excellent level design and gameplay that still fresh and rewarding.
Does Halo Infinite reignite that Halo passion? For the most part, yes! I will admit that there is a lot of frustration regarding the decisions in multiplayer and a rather static open world. However, the core gameplay experiences keep Halo Infinite fresh and one of the best first person shooters in years. Halo is back!
Chorus is a great game that just doesn’t quite meet its full potential. The amazing story setup doesn’t manage to hit the mark, with lacklustre characters and underwhelming emotional moments. One the other hand, the combat is definitely worth getting into, with some fantastically smooth controls once you get used to them. Fishlabs’ first attempt at a bigger-budgeted game ended up being a good one, and this is worth checking out if you’re in need of a substitute for the Rogue Squadron series of games.
Battlefield 2042 provides a surprisingly complete multiplayer experience with a game mode for everybody. Although, with it’s countless number of bugs, mediocre map design and balance issues it also makes it a very difficult game to recommend especially at the current price. There is a fair amount of fun to be had with the game that might be improved in the next year or so.
World War Z is one of the better horde shooters out there right now. There’s nothing quite like mowing down hundreds upon hundreds of zombies in a single wave. However, with the DLC content not in this particular Switch version just yet, it is hard to recommend to people who may have already played it on a PC or other consoles. Still, if you can overlook this, and if you really want to experience this on-the-go, then World War Z on Switch is still worth playing.
Fatal Frame: Maiden of Black Water might be one of the weaker entries in the franchise, with flaws that can be really hard to ignore. The awkward controls, repetitive mission structure, and lack of variety somewhat bring down an otherwise engaging experience. However, if you can overlook these issues, give it a shot. The concept of Fatal Frame is still incredibly fresh in the genre, with its more restrained approach to horror and unique mechanics.
For a budget horror title, Shadow Corridor isn’t as bad as I expected, but it certainly isn’t a good game. The core gameplay loop of searching for items through a variety of dull environments whilst avoiding enemies gets old stupidly quickly, especially when you add the tons of frustrations this game throws onto you into the mix. This horror title is better left ignored.
The Crysis Remastered Trilogy is finally here on pretty much all modern systems. These flawed but wonderful tactical shooters have never hit their fully potential in terms of popularity and polish, but have always been enjoyable on so many levels. It’s even better now, all thanks to some pretty good remastering work coming from Crytek. The trilogy is well worth playing today despite its flaws, and I hope this isn’t the last we’ve seen of the Nanosuit.
I didn’t know what to expect from UNSIGHTED, but all I know is that I was pleasantly surprised by the results. It’s a game that features a really fun and fast-paced combat system, with some excellent world design, all tied together by a really unique time mechanic. This might be a game that will fly under everyone’s radar, but I would highly recommend UNSIGHTED to anyone looking for a good challenge or a fun world to explore.
Death’s Gambit: Afterlife is a massive improvement over a game that while pretty good for its time, had its fair share of flaws. Not only does it improve upon the original title’s shortcomings, but it also doubles its overall size with new areas to explore and new mechanics to abuse.
In Sound Mind is an inventive and unique psychological game that pulls together a compelling mystery and unique gameplay mechanics that make every chapter standout. However the messy presentation, pointless stealth and overly long sections bring it down a touch. Don’t fret, though: if you’re a fan of the genre, this has more than enough redeeming qualities to entertain you until the very end.
Tormented Souls is a magnificent return to the classic days of 90’s survival horror, bringing in tense atmospheric environments that successfully replicate the good old days of the genre, especially with its excellent usage dynamic camera. The puzzles are great as well. This is one little gem tailor made for us old-school fans of the genre, who were craving for something more akin to the horror we grew up with back in the day.
It might be a bit too short, and its UI could have been reworked, but I didn’t mind. I had a blast with Severed Steel‘s ultra fast-paced movement-based shooting, complete chaotic vibe and endlessly replayable arcade mode. If you are looking for a game that just drops into a map and tells you to have fun with it and its mechanics, then Severed Steel is an easy recommendation.
I don’t know what I was expecting from GRIME, but its unique absorbing mechanic, fast paced combat, and engaging platforming all come together. Whilst the genre of Souls-like Metroidvania’s might be becoming oversaturated, GRIME does more than enough to be deserving of your attention.
The Ascent is a bloody good time that combines addictive twin-stick shooting, a spectacular cyberpunk world, and a rocking synth soundtrack that elevates every moment to the next level. I never wanted to put the game down, despite some shortcomings.
Chernobylite is a wonderfully unique game with multiple gameplay elements that make it stand out rather than being dumped as just another post-apocalyptic survival game.
Monster Hunter Stories 2: Wings of Ruin is a much better game than I could have ever anticipated. It’s a very clever spin on the Monster Hunter formula, with a cutesy art style, turn-based combat that is easy to pick up regardless of your experience with RPG games, a serviceable story, and more than enough depth and sidequests to keep you busy for hours.
Song of Horror was a lot better than I could have ever expected. This is an inventive horror game that brings in scares through permadeath mechanics and unique story-driven moments. It’s a love letter to horror across multiple mediums that is incredibly inventive. Even though it doesn’t quite hit its full potential due to its visual and audio issues, this is a game that every horror fan should try out.