Leonardo Faria
- Perfect Dark
- Rock Band 2
- Star Wars Rogue Squadron II: Rogue Leader
Leonardo Faria's Reviews
Crysis actually works on the Switch. This is a commendable effort, a port I would have never imagined I’d ever play on a Nintendo platform, let alone a portable. It’s nowhere near as close to the PC original in terms of visual fidelity and performance, but it’s still a massive improvement over the underwhelming console ports from the past generation.
It is a decent early 2000’s collectathon, back when this word wasn’t considered an insult among non-nostalgic gamers like it is nowadays. It still has some severe camera issues and it does look a bit dated, but it’s chock-full of content and charisma.
It’s a relic of its time with a brand new coat of paint and an unapologetically dumb parody of B-movies and Cold War hysteria. Even though it’s riddled with issues that are mostly likely caused by its low budget, I think that THQ Nordic and Black Forest Games’ decision to remake the game as a simpler AA title was a smart move.
If this ends up being the Vita’s swan song, then I definitely won’t mind. Ultraforce ended up being a fantastic fit for the system and I doubt I would have enjoyed it as much as I did on the Switch or the PS4.
Not exactly a terrible game, but far from being decent either, #Funtime is a game destined to linger in perpetual mediocrity. It has some good ideas, namely the color changing mechanics, but they are poorly explained and make little sense whatsoever. The visual and camera issues also drag the game down quite a lot.
I loved three quarters of what Rock of Ages 3 had to offer and fell in love with its silly, Monty Python-esque presentation, especially its soundtrack. I enjoyed its challenging boulder-focused levels and I had a blast creating the stupidest obstacle courses I could think of with its excellent level creator mode. I can’t say I had the same feelings towards its undercooked tower defense mode, but I still have to recommend Rock of Ages 3 for the sheer amount of crazy content it has to offer.
I’m just glad I have more SUPERHOT at my disposal. It still looks, sounds and plays largely the same, and it goes on for what it seems like forever, so it will keep you busy for a while. If you were craving for more SUPERHOT in your life, don’t even think twice, especially since you can get it for free if you still own the original game.
Rocket Arena is a delightful breath of fresh air in the increasingly saturated hero shooter genre, mixing elements from old-school shooters, 3D platformers, and even freaking Super Smash Bros of all games.
You’ll be greeted with some really smart puzzles, a great difficulty curve that will constantly add new mechanics and features for you to deal with, a deep (but flawed) level creator, and that typical “so bad it’s good” pun-infested sense of humor I can’t help but love.
No, Neon Abyss is definitely not a bad game. In fact, even in its current state, it’s actually quite good and I’d easily recommend it to Switch owners. But this is a perfect case of wasted potential. It could have been so much better if it wasn’t for the infuriating framerate issues that ruined way more runs than I can possibly remember.
Total Tank Simulator won’t exactly please hardcore strategy fans, but there’s a lot more to it than being just a toy soldier war game with silly graphics. It knows how to please both newcomers and veterans with its gameplay which, albeit simple, is a lot deeper than I could have ever expected from a game with such an unremarkable name, giving you equal chances to defeat your enemies either by sheer force or by being thoughtful and strategic.
Void Terrarium is very flawed and riddled with very questionable difficulty spike decisions, but it also features some strong redeeming qualities. For every dungeon crawling run that results in an unfair death, you will be sent back to the main hub, interact with that poor little girl, and feel a near-maternal urge to try your luck yet again in order to find items that will help her survive in this beautiful yet hostile world.
In a year where F1 is doomed to be reduced to a mere husk of what it used to be back in the day, F1 2020 is here to remind us of how exciting this sport can actually be. This is Codemasters’ most impressive game to date and I have no idea of how they’ll be able to surpass my expectations in 2021.
Remaking Story of Seasons: Friends of Mineral Town for another portable system ended up being a really smart idea. Everything that made the game work so well on-the-go all those years ago is still here, but with better graphics, music, performance, and some additional content.
Yes, the framerate is stupidly janky, killing whatever sensation of speed the game was trying to offer to players. Still, I had way more fun with this game than I could have ever expected. It aims to please a specific niche of racing fans and succeeds, mostly due to its unbelievably deep and addictive career mode.
This is a good collection if you’re interested in owning the entirety of the Samurai Shodown catalogue originally released for the NeoGeo for a more affordable pricetag, but I feel like Digital Eclipse could (and should) have added some extra games and quality of life improvements in order to make this collection a true must-have for retro enthusiasts.
This isn’t just one of the most entertaining VR games I’ve played in years, but one of the most entertaining games in general I have played in a very long time. It is hindered by the limited horsepower provided by the PS4 and the PSVR, but what the people at Camouflaj have managed to achieve with so many limitations is absolutely impressive.
Pilots of Darsalon is an occasionally fun love letter to games like Solar Jetman, but there’s not a lot in here besides that same gameplay loop from more than thirty years ago. Just like Dr. Kucho’s previous outing, this is something you will only truly enjoy if you are a big fan of its sources of inspiration, and if you can put up with the game’s somewhat annoying “back in my day” sense of humor.
There are some great ideas in Wildfire, such as the way you can handle the elements to interact with the environment around you, but what we ended up getting instead was a shallow cinematic platformer with some janky controls, repetitive level design, and lots of framerate issues.
Be advised that The Bard’s Tale has aged in more ways than one, especially in the visual department, but it’s still quite unique due to its fourth wall-breaking premise and hilarious performances by Cary Elwes and Tony Jay. It’s a simple action RPG with a straightforward gameplay loop that is a perfect fit for a portable system like the Switch.