Disc Room

StrongDisc Room header image
82

Top Critic Average

82%

Critics Recommend

Eurogamer
No Recommendation
PC Gamer
78 / 100
GameSpot
8 / 10
Hardcore Gamer
4.5 / 5
Nintendo Life
8 / 10
DualShockers
8.5 / 10
TheSixthAxis
8 / 10
Shacknews
8 / 10
Creators: Terri, Dose, Kitty, and JW, Devolver Digital
Release Date: Oct 23, 2020 - PC, Nintendo Switch
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Disc Room Media

Disc Room | October 22 | Nintendo Switch and PC thumbnail

Disc Room | October 22 | Nintendo Switch and PC

Disc Room Screenshot 1
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Critic Reviews for Disc Room

Eurogamer

No Recommendation / Blank
Eurogamer

A fast-paced arcade game with the soul of a puzzler.

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Disc Room provides hours of high-stress fun for daring adventurers, and a few mysteries to solve.

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Exciting and stressful in the way all good twitch-action games are, Disc Room makes you cherish every second you manage to survive in its sawblade-filled stages.

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Disc Room expertly blends together the simple yet unique mechanics of Minit and the lightning-quick carnage and quick challenges of High Hell, so yes, the end result is akin to peanut butter and chocolate.

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Like a lot of other releases in the Devolver line up, Disc Room is a wonderfully unique release that stands out well on the eShop. That premise of "a shoot 'em up without the shooting" seems silly at first, but very quickly shows itself to be an interesting idea that's taken in plenty of fun directions. Disc Room is tough as nails in all the right ways, and this combined with plenty of secrets, solid accessibility options, and an intriguing premise makes for an experience we can easily recommend. Don't pass this one up, it's definitely worth your time.

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In Disc Room you will die, die, and die some more by...discs...in a room...all while showcasing fantastic and addicting gameplay.

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Disc Room is a hell of floating discs, obscure puzzles and inevitable death. It's great.

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Disc Room wants to cut you in so many ways. It wants to chew you up, dismantle you, and make you say a swear or 50 creatively woven into the same sentence. It’s bullet hell without the regular therapy of being able to return fire. But for all of those aspects, it's also horribly addicting. The ease of picking up where you left off and trying your darndest to survive just a little bit longer to unlock a room left me putting down my controller, rubbing my head, and then often picking it up to say, “this will be the time I get it. This time.” It’s not a ridiculously long or complex romp. But it also doesn’t really need to be. It knows what it wants to be. It wants to be your murderer. And the only way you’re going to thwart it is by surviving just long enough to open its next doors and beat its myriad of challenges.

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