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General Information

Available on:PlayStation VitaJul 14, 2016

Developer: Marvelous Games

Genre: Fighting

Right away, there are a few things that are immediately striking about the Senran Kagura Producer Keinchiro "Tits are life, ass is hometown" Takaki's newest game. One, it's got a major Kenka Bancho vibe to it, and that's because it's being developed by Bullets, who've been making the aforementioned games which feature over the top hot-blooded anime brawling about high school kids who use their fists over anything else. Secondly, there's an ecchi reward system, so there's definitely fan service, a signature of Takaki-San. Set on "Last Resort," an isolated island where the denizens are battle starved outlaws whose only form of entertainment and communication are full on bare knuckle fist fights, players will be be freely rioting the island looking for trouble; fights are dramatic to say the least, as enemies can be thrown across destructive and interactive environments. For instance, an enemy can be be launched into the air, land into a combo which sends them flying through walls to land on a fire hydrant which breaks and shoots them into the air. The entire idea is to have unabashed button mashing joy where the character you pick becomes your fist, your juggernaut avatar. There's also a mechanic on impressing the female spectators; the more damage you do equates to how much they will be into you. This debut trailer shows a literal peek of what is to come, and since it is Takaki's work, one can expect a certain type of physics which matches the intensity of the fighting.

Uppers Critic Reviews

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Was Uppers worth the years-long wait to be able to play it in English? Probably not. Even as a fan of the titles Honey Parade Studios puts out, there's something disappointing about the way Uppers is too scared to fully commit to the gritty, hot-blooded front that it puts up. By having one foot in there and another firmly planted in the same-old T&A antics of the studio, it fails at truly capturing either aesthetic successfully. It's still a fun brawler with satisfying combat, and it looks amazing on PC, but there are plenty of areas where it could be improved on.

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An enjoyable game that aims towards a very specific audience since the risqué elements could easily alienate plenty of players. This fact was proven with the delays to the release of the game in Japan, thanks to low pre-order numbers. At its core Uppers on PlayStation Vita is a fun throwback to a simpler time, but it gets very same-y after a few hours play, and the extended cast does little to expand the lifespan.

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Uppers was almost the game that got away, but now that’s it’s here, I can’t say that I’m completely excited about it. What’s important is that it features a robust battle system and a zany story that will satisfy the developer’s fans. Furthermore, as perverted as they are, the game mechanics can be an insanely fun distraction as you button mash your way through each level. Thankfully, this PC port is clearly the best way to experience this four-year-old brawler for those who waited.

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In short, Uppers could have been a fairly decent brawler if it wasn’t for its borderline idiotic creeper factor. It does feature a nice art style and a really good combat system, but they just had to shove in a ton of gratuitous and disturbing content that does nothing to improve the overall experience. It’s just one of those unnecessary games that practically force you to play it with your room door’s closed and windows shut.

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