Developer: Marvelous Games
Was Uppers worth the years-long wait to be able to play it in English? Probably not. Even as a fan of the titles Honey Parade Studios puts out, there's something disappointing about the way Uppers is too scared to fully commit to the gritty, hot-blooded front that it puts up. By having one foot in there and another firmly planted in the same-old T&A antics of the studio, it fails at truly capturing either aesthetic successfully. It's still a fun brawler with satisfying combat, and it looks amazing on PC, but there are plenty of areas where it could be improved on.
An enjoyable game that aims towards a very specific audience since the risqué elements could easily alienate plenty of players. This fact was proven with the delays to the release of the game in Japan, thanks to low pre-order numbers. At its core Uppers on PlayStation Vita is a fun throwback to a simpler time, but it gets very same-y after a few hours play, and the extended cast does little to expand the lifespan.
Uppers was almost the game that got away, but now that’s it’s here, I can’t say that I’m completely excited about it. What’s important is that it features a robust battle system and a zany story that will satisfy the developer’s fans. Furthermore, as perverted as they are, the game mechanics can be an insanely fun distraction as you button mash your way through each level. Thankfully, this PC port is clearly the best way to experience this four-year-old brawler for those who waited.
In short, Uppers could have been a fairly decent brawler if it wasn’t for its borderline idiotic creeper factor. It does feature a nice art style and a really good combat system, but they just had to shove in a ton of gratuitous and disturbing content that does nothing to improve the overall experience. It’s just one of those unnecessary games that practically force you to play it with your room door’s closed and windows shut.
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