CJ’s return to Grove Street in the opening sequences of San Andreas feels like a metaphorical foretelling. You’re returning home, much like he is, but things feel different. There’s an uncanniness to it all. You know the places and the faces, but they’re not the same. Rockstar Games has swooped in like Officer Tenpenny and taken your money from you, too, so you’re bitter about it all. To make matters worse, you’re stuck with what you’ve got. The Definitive Edition of these games is all we have now. Grand Theft Auto 3, Grand Theft Auto Vice City, and Grand Theft Auto San Andreas are worth playing if you can - but we’d find it hard to recommend the Definitive Edition versions over hunting down an old PlayStation 2 and booting up the originals. The improvements just aren’t worth the price.
Sure, the game itself is still a little rough around the edges but it is a fantastic adventure that we think every Marvel fan will enjoy. It fills an Avengers-sized hole in the gaming market which could easily keep growing exponentially into the future. From A-Day to a Future Imperfect, to Wakanda and beyond… Marvel’s Avengers offers up endless hours of action-packed fun that deserves your time.
At the end of the day, I think that’s what SUPERHOT: MIND CONTROL DELETE wants you to feel. We shouldn’t really feel relaxed while playing, but that’s what today’s society is used to. There is violence all around us, both in the virtual world and reality. We’ve become so desensitised to it all that we use virtual images of violence to escape the real ones.
The environmental puzzles thrown at you by Those Who Remain really are tough. There’s usually a couple of things you need to do to progress, and it’s usually easy enough. However, there’s always that one item or interaction you need that can be easily overlooked.
Arboria is a fairly fun hack-and-slash roguelike adventure game with all its potential coming from how long you’re willing to play it for. It’s easy to jump in and out but truly becomes rewarding when you spend time developing your Yotun and exploring the dangerous depths of the ever-changing Durnar.
This game is fun. Like, really good fun. It’s challenging enough that it makes any successes rewarding, yet I wasn’t put off by it like I am by Valorant. Tidal Shock could be massive; for the sake of Moonray Studios’ small team, I really hope it is. They deserve it.
This game would be much better enjoyed as a Co-Op experience. It Came From Space is not exactly a party game in the same way Gang Beasts or Overcooked would bring a competitive spirit to game night, but it is definitely one where playing with others would help it to thrive. There is a lot of chaos when playing alone, but with another person contributing to the neon explosions and tight escapes… You can imagine that it would be a sight to behold.
Although I did have a lot of fun while playing Tools Up! during the moment, I found myself wanting more from it upon reflection. It is a fun game, but the only challenge comes from timing, essentially. I can see why there would be more chaos with more players, as that would require more co-operation, but… It just felt like it was missing that little something.
Get grips for the Joy-Con joysticks. Shooters on Switch are hard at the best of times, and Vigor is no different. It plays similarly to PUBG, as discussed. Anyone who’s played PUBG, DayZ, or anything of that nature will know that accuracy is vital when involved in ranged combat. This is no different if you want to use your weapons to succeed in Vigor.
Sometimes, it can be a little slow, but that comes with the kind of game it is. It isn’t a bad thing at all. The narrative being told is gripping enough to carry you through these lulls. The text auto-continues to keep you moving forward, and the promise of further exploration means you don’t mind this.
Save Your Nuts is a great game, and I am glad I got to play it. Although it’s simple enough to play, there is a degree of strategy which helps keep it interesting. However, like many party games, you can’t play it for too long, as there is only so much to do. Still, with the addition of computer-controlled bots, it’s fun both with or without friends and something I can see myself going back to again and again.
While challenging at times, Crew 167 did offer a fun puzzler wrapped in a fairly interesting story. Parts of it echoed today’s society, much like any successful science fiction story does. It made you think, a little, about what we are doing to our own planet. The greed of mankind and its destruction of the environment acts as the backdrop to the game’s story.
On the whole, Convoy is a fun-enough game to play. But rather than making me want to play Convoy more, it made me want to play other games similar to Convoy, instead. It pulled me into the concept again and how much I enjoy it, but not the game itself, which is a shame. I went into Convoy with a nostalgic hype from the days where I played FTL a lot more, but rather than being surprised and hooked, I was a little disappointed.
So, overall? I thought Shadow of the Colossus was fun, once I got past the several issues I felt I had with it. Each Colossi I killed was fairly satisfying, even if the method boils down to the same-y “stab in the head” route. Yeah, I would probably shadow a Colossus again.