Marcos Ramon


7 games reviewed
76.4 average score
80 median score
57.1% of games recommended
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8 / 10.0 - GONNER2
Nov 26, 2020

Although it looks like an extremely simple title, GONNER 2 offers an intense action experience in conjunction with a good amount of content. The use of repetition as part of the gameplay forces players to give up the search for perfection and this, to some extent, reinforces the game's strengths. If you do not care too much about the process of dying continuously, the insistent return to the environments will always provide more charm than displeasure, mainly due to the novelty of the procedural phases. It's certainly not a title that appeals to everyone, but does it have to be? I think not. So, grab your head, bag and weapons, and go to the fight.

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8 / 10.0 - Horace
Nov 4, 2020

Horace offers a very unique experience. The game mixes competent platform challenges with a well-constructed narrative, which proposes a reflection on existence from the dramas present in all of us. Horace learns little by little to understand people, understanding what feelings, pains and joys are. At the same time, we identify with the protagonist because he himself demonstrates that trait of sensitivity that characterizes us as humans. In the end, it is not just a journey of a robot understanding the human life, the player reflects about life as well.

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Oct 11, 2020

Super Mario Bros. 35 offers a fun and challenging experience. Playing against enemies on the screen and at the same time having to choose strategies to defeat other players makes the proposal extremely complex without being stressful. Despite the repetitive scheme, I believe that it has the potential to continue attracting a large audience, both because of the character's popularity and because of the special events that make the game shine even more.

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5 / 10.0 - Bake 'n Switch
Sep 16, 2020

Bake ‘n Switch has charisma and a fun proposal. The competitive mode delivers a consistent experience, but the main focus, which is the campaign, falls short. The game suffers from imbalance, especially for two players, making the game tiring and frustrating. In addition, a simple method of connecting to other users in online matches is lacking. It is, without a doubt, a title made with care and attention to aesthetic details. But when it comes to gameplay, it needed to bake a little longer.

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9 / 10.0 - Manifold Garden
Sep 1, 2020

Manifold Garden is an experience that mixes physics with puzzle solving. For anyone interested in the absurd ambience of Escher's illustrations or surrealist art, the game offers a sense of closeness. But this setting is sometimes confusing (on purpose) and can cause some discomfort. Considering that the developer’s intention is to make players feel lost and out of place, the game does its job well, forcing us to relearn how to look at the world around us.

Review in Portuguese | Read full review

Aug 20, 2020

Linn: Path of Orchards has many merits and presents a proposal consistent with its original destination: the mobile environment. On the Switch the title works very well, but it is a short experience. The number of chapters and stages is very small, and the level of difficulty is very high in some of them. Therefore, it is necessary to have an open mind to deal with the error, and to know how to enjoy the path without so much stress - or desire to collect all the objectives. In the end, the awakening of sensitivity is what matters, not just the completion of the journey.

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7 / 10.0 - Night Call
Jul 12, 2020

Night Call has few mechanics, but intriguing stories. In addition to the investigative premise itself, what really delights are the dozens of different people we deal with in Paris nights. These narratives are great and make the journey worthwhile. But, let's face it: for a game this is a big problem. Still, who wouldn't want to hear conversations in a taxi in a tense and mysterious world?

Review in Portuguese | Read full review

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