Győző Baki
Cosmic Top Secret is a fascinating, unique and surreal title that immerses us in the secrets of the Cold War in Denmark, all with a personal and intimate narrative. It's not a game without flaws and it's certainly not for everyone, but it's definitely worth a try for those looking for something that's out of the box.
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There is a lot in Remoteness that could have worked out well on paper, but the game’s good ideas clash with a disastrous execution where even the basic controls are nearly unusable and almost all elements of the game are severely unfinished and often straight up not working, making it near impossible to even aim and shoot at enemies.
Just about everything about the release of this game baffles me. it’s a completely unoriginal arena shooter with subpar shooting mechanics, uninspired visuals, insufficient performance, a multiplayer player base that was already virtually dead on launch week, and a painfully monotonous single-player campaign that almost feels like an extended tutorial.
A great roster of iconic indie heroes gets overshadowed by too many technical and gameplay problems. A game that would have needed many more months of development and testing to be acceptable.
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Unless you feel the desire to try every single kart racer on Xbox, you are safe to skip this one and go towards the dozens of better alternatives on the market.
Protocol may have been an interesting experience in VR, but as a classic game it turns out to be a slow, boring, frustrating, sloppy and repetitive action/puzzle game. It could have been more interesting with a deep gameplay redesign, but as it is, we wouldn't recommend it even to die-hard fans of first-person puzzle games.
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Sanity of Morris proposes us an interesting concept focused on paranormal and X-Files-style mystery thriller; unfortunately, though, it also puts our patience to the test due to an unsatisfying implementation. Graphically poor and artistically not very apt, with a slow and cumbersome gameplay, you'll have to arm yourself with a lot of patience to get to the end of an already very short story.
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there are just way too many technical issues, inconsistencies, AI woes, and design flaws. It’s already a relatively low-budget racer with a quite inviting price point too, but that can’t become an excuse for the launch of a product that simply appears to be unfinished.
The frequent crashes I encountered on Xbox Series X, the increasingly bullet sponge nature of enemies, a fairly unsatisfying platforming and with simple level designs relying on cheap tricks such as traps every few steps and endlessly respawning enemies to keep the stakes high.
At this point, I can only hope that, under Microsoft management, Activision will reorganize its Call of Duty cycle a bit and avoid releasing such painfully rushed and disappointing entries in the future – especially considering the last time they shipped a polished, feature-complete Call of Duty day one without enormous cuts in some areas dates back to 2017, six whole games ago.
A fun and cheap (only about 5 bucks) little top-down indie bullet heaven roguelike bonanza, but mainly because this formula doesn't need anything fancy to work and be fun. But with even consoles having far better alternatives already, I can only recommend this one to hardcore fans of the genre who already grinded the hell out of Vampire Survivors, Army of Ruin and so on.
with only the limited variety of tracks that the island offers, an unimpressive and frankly unnecessary open world addition, flat graphics and rather basic game features, it’s hard to recommend the rather average experience that is TT Isle of Man: Ride on the Edge 3, one that I hoped would be a bigger upgrade from RiMS Racing.
KungFu Kickball would have all the makings of a great party game, but it lacks in depth and variety. Moreover, the overly simplistic single player component and the almost non-existent online community relegate it to the role of a game that can only be played among friends.
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CrossfireX is, more than any other game, a two-sided coin. On one side we get a lacklustre and disappointing multiplayer component, while on the other we have two compelling, spectacular and creative - even if short - CoD-style campaigns, where Remedy's footprint is clearly visible. As a complete package, it's barely sufficient, but since they can be bought separately at a convenient price, we recommend trying the campaigns if you're into this kind of single-player FPS experience.
Review in Italian | Read full review
The potential for something fascinating was there, but unfortunately, the game's first hour gave us a false impression, as the promising combat model and exploration became a repetitive, prolonged slog way before the end credits. Too bad.
RiMS Racing has a heart in the right place, wanting to offer a solid biking simulation that offers an in-depth look into every last piece of the bike and how they all come together on the asphalt. Unfortunately, an unimpressive driving model, various undercooked game features, and a severe lack of content don’t allow Nacon’s newest title to quite compete with the competition, but it does work as a statement of intent if not else: there’s a new player in town, and if the developers manage to iron out the issues, there’ll be plenty of fun to have for bike enthusiasts. As of now, however, there are much better options around, even just on Xbox.
Minoria offers a pleasant anime design and some spectacular combat animations, but it disappoints as a metroidvania game, with a too simplistic design, unsatisfying progression system and a troublesome difficult balancement.
Review in Italian | Read full review
Chasm: The Rift is an old-school FPS that didn’t set the world on fire at the time and is quite far behind some of its contemporaries. Yet, a rather original level design style, good action, and a cool gibbing mechanic make it a worthy playthrough for hardcore “boomer shooter” fans, while casual fans should probably find one of the many, more iconic alternatives from the era.
In short, Broken Mind can sometimes be a fascinating experience with some interesting story beats and curious playable segments, but it's sadly hampered by formulaic puzzles, clunky combat and uneven technical polish. The game is still worth a shot for those looking for peculiar horror games.
DreamWorks All-Star Kart Racing gets the job done without excessive amount of effort. There’s more than enough content, but the quality of the racing and its general balance is just not on par with most of the better Mario Kart clones out there, let alone the last episodes of the Nintendo franchise.