Bandle Tale: A League of Legends Story is something most would now term a "cozy game", being a light simulation game that's largely relaxing and not too stressful. Its gameplay and story can feel pretty mediocre, reminding me of childhood favorites but never as entertaining.
Eastward Octopia is a fun little distraction, that doesn't stray too far from the usual farming sim formula. Changes to certain important side jobs like fishing and mining help to elevate it, but the lack of constant progress mid-way really drags the experience down.
I really enjoyed my short but sweet time with Small Saga, of about seven hours, with my only disappointment being the lack of any difficulty without having to intentionally handicap myself. It's a great little game filled with nice visuals, and mostly funny writing.
The case of Detective Pikachu has never been fully closed, but now Detective Pikachu Returns, this time to the Nintendo Switch. I enjoyed my time with Detective Pikachu Returns, nonetheless, Detective Pikachu Returns just isn't a very good game.
While Stray Gods is subtitled The "Roleplaying" Musical, it plays much more akin to a visual novel or adventure game than what one might call an RPG, though the musical part still applies. The music is especially fun and some tracks definitely would have a place in theatre.
Like the original, Atelier Marie Remake has a pretty small scope, with a playthrough easily taking less than ten hours and most players aren’t likely to do more than two playthroughs. The changes to this game make it a joy to look at and smooth to play with very few issues.
In Atelier Ryza 3: Alchemist of the End and The Secret Key, there's plenty of systems to min/max to your heart's content, and fans will enjoy getting to hang out with the cast one final time. While I wish things were perhaps a bit more compact, most will enjoy the expansive world and plethora of experiences to have, even if the text is more than a little hard to read. This finale to Ryza's summer adventures is nonetheless a worthwhile journey for fans to embark on.
Dragon Quest Treasures touts itself as a treasure-hunting RPG, though I'd safely say it fits into the action RPG and monster-collecting genre. While there are performance issues and lackluster bosses, I always treasure a game that encourages exploration and gives me plenty to do.
Voice of Cards: The Beasts of Burden is an overall more streamlined experience than other entries. With the frequency of releases in the series compared to the number of improvements made, the cards are starting to wear a bit thin.
RPG Time: The Legend of Wright is a game made by an aspiring designer who's currently a school-kid, or at least that's the game's premise. The focus of this game is largely on style, but it's not entirely devoid of substance. It is however held back a little by some annoying controls and Kenta's railroading.
Coromon is a game filled with potential but past sinking sands and perplexing puzzles it starts to fall flat. Fans of the genre will be delighted by the levels of customization thanks to the potential system and easy skill switching. The shake-ups do let Coromon stand on its own and create an enjoyable experience, but it could've evolved to be something a little more.
The Forsaken Maiden is too similar to its predecessor to declare it as being significantly improved, with the greater difference lying largely in its narrative. It is a complementary experience that fans of the first are likely to enjoy just as much.
Atelier Sophie 2 manages to synthesise old and new in a way befitting improvements to the franchise while leaving it comfortably with the rest of the Mysterious games. It shares some minor similarities with Sophie's first game but is generally quite different. It doesn't quite reach the heights of Atelier Ryza 2, but will still definitely keep most Atelier fans quite happy.
Voice of Cards: The Isle Dragon Roars is one of two recently released smaller scale games dropped by Square Enix last October with minimal promotion. More experienced gamers might bemoan the straightforward gameplay or lack of difficulty, but those who are interested in the charm and humour only need bring their cards to the table