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Aquanox: Deep Descent
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Critic Reviews for Aquanox: Deep Descent
Aquanox: Deep Descent works well enough to justify its existence. Performance is fine, gameplay is fine, story is fine, length and price are fine - Aquanox is just fine. It won't wow a lot of people, but the people it does impress will be enamored by it. And, you know what, sometimes that's all you want out of a video game.
Aquanox: Deep Descent is an enjoyable blaster that will keep you engaged for the time it takes to get through the story. The multiplayer modes feel a bit bolted-on, but the deep-sea environments are top-notch, the story is functional if not thrilling, and the shooting feels satisfying throughout.
The underwater combat in Aquanox: Deep Descent certainly feels right, however the lousy enemy AI, the consequent generally low difficulty, and several naiveties in the gameplay formula do not allow the game to be enjoyable from start to finish. It doesn't help that the plot and dialogue writing is abysmal. The end result is unfortunately an all too generic, sometimes soporific, submarine shooter.
Review in Italian | Read full review
Duking it out underwater is a lot of fun in this game. The visuals are well-done, it plays well, and the story is quite strong too. Very much worth a look for anyone intrigued by its premise.
With its interesting setting, engaging story, great combat mechanics, and tons of customization options, Aquanox Deep Descent is a more than worthy new entry in the classic series. Bland mission design and a repetitive structure does damage the experience a bit, but all those that enjoy dogfighting games, no matter where they take place, will find plenty to like in the game.
Decent controls can't save this game from being aggressively bland, boring, and average.
Similar vibe to free-space, this underwater adventure offers instant action with an interesting narrative story.
Still, there is no denying that Aquanox Deep Descent is a very flawed game that doesn’t live up to its pedigree. The modest budget and troubled development cycle are glaringly obvious in many places throughout the game, and there are a lot of janky mechanics and bizarre design decisions.
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