Drunken Fist: Totally Accurate Beat ‘em up
How best to sum up Drunken Fist? This is a game that you'll have a laugh with for ten minutes before never, ever playing again. Once the physics-based slapstick humour has stopped being funny, Drunken Fist has nothing else going for it. We might still be at the start of 2021, but I reckon I've already played the worst game I'll play all year.
I’m a fan of silly little games that utilise chaotic physics systems and ridiculous gameplay mechanics. They offer an experience that’s a little bit different to the norm. I’ve spent a ton of hours with Goat Simulator and it still gets plenty of laughs out of me. I also have fond memories with the likes of Surgeon Simulator and Octodad: Dadliest Catch. Sure, they may not be the most polished of gameplay experiences, but that was part of the charm.
Drunken Fist quite obviously does not take itself very seriously, so I am not going to treat it like a regular game. It relies on gimmicks and gags in a similar way as games like Goat Simulator. Once the gimmick wears off – and it will very quickly – there’s not a whole lot here.
My genuine review take of Drunken Fist is it’s funny for sure, but it does get old fast. It gave me quite a few quality laughs and I think its proclamation of being a ‘totally accurate beat’em up while drunk’ is genuinely honest. For a $3 dollar price tag on Steam, I absolutely think that’s exactly what this game is worth, but I wouldn’t pay 7.99 for the base PS4 version.
What promised to be a brawler with make me laugh so hard while I got used to its fun proposal has turned out to be a game of poor quality. The problems we have at the very beginning of the game will drag and aggravate, resulting in an experience as poorly conceived as carried out. On this occasion, the fun idea can't hold it all together.
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