Top Critic Average
Developer: Con Artist Games
Publishers: Armor Games Studios , Merge Games
Genres: Action, Roguelike, Survival
The Last Stand: Aftermath is supposed to be challenging, though, so some of the quality of life mechanics I want to see are probably absent by design. As it is, The Last Stand: Aftermath distinguishes itself from other zombie survival/roguelite games by virtue of its unique new character respawn idea and the incredibly detailed and believable post-zombie apocalypse world it imagines. The ability to retain gear and perks between deaths leavens the difficulty enough to let the addictive, just-one-more-try elements shine through. I’ve yet to reach the final stage, but I’ll keep trying.
This is a fantastic return to form for the well-established series after the mess that was Dead Zone. It brings back familiar elements from the first entries in the series while using its newly implemented roguelike aspect to put players in very tense situations where the next decision may very well end in death.
In terms of the survival genre, The Last Stand: Aftermath doesn’t do anything groundbreaking; its presentation is rough around the edges, and its gameplay sits comfortably in a territory filled by countless other zombie-filled survival games. But throw in the roguelike elements and the continual draw to find better gear or unlock better upgrades, and you’ve got a deeply satisfying gameplay loop that will keep you coming back time and time again.
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