Abyss Odyssey Reviews
Abyss Odyssey brings plenty of style to this sort-of roguelike, but never gets as deep as its dungeon demands.
Overall, there's a good game here, but few things set it apart from other 2D side-scrolling dungeon crawlers and, in many cases, it doesn't win out in comparison.
Abyss Odyssey is an oasis in the desert for a 2D Castlevania fan.
Wondering what this whole "roguelike" thing is all about? Then Abyss Odyssey could be the game for you: It's a fine introduction to the rules of the genre, with some helpful training wheels to prevent newcomers from being discouraged. If you've suffered the scars of past roguelikes, though, you'll find Abyss Odyssey's lack of challenge a significant downside.
A delightfully weird aesthetic is wasted on a fighting game-platformer hybrid with shallow combat and structural twists that failed to grab me.
Abyss Odyssey set out to redefine a genre and create something that we'd never seen before. It's just a shame that it forgot what makes the genre so enjoyable in the first place.
Despite being let down by the unresponsive controls, Abyss Odyssey: Extended Dream Edition remains an oddly compelling experience brimming with a lot of interesting ideas. It's a real shame that ACE Team didn't use this definitive version as an opportunity to fix the numerous issues that plagued the last-gen iterations.
An unnecessary port of an already unspectacular game. It may find an audience, but it'll make it as tough as possible to like it first.
Then again, I can see certain types of gamers enjoying this, too, especially with its lower price point. If you welcome the challenge of a technical 2.5D hack and slash and the quirks that comes with a roguelike, however, this game will be more up your alley.
Unfortunately, playing through this game once was more than enough for me. While Abyss Odyssey is undeniably a very good-looking game, the stiff controls coupled with minimal exploration and a boring ambient soundtrack makes the abysmal abyss a slog to go through.
In one of Nietzsche's more famous quote from Beyond Good and Evil, so states, "He who fights with monsters should look to it that he himself does not become a monster. And when you gaze long into an abyss the abyss also gazes into you." The longer you play Abyss Odyssey, the more this becomes true.
The important thing is that what's available now is really good, utilizing a fighting engine that rewards creativity in using its moves and set in a dungeon loaded with replayability. The art nouveau style is more apparent in the 2D character portraits than the polygonal graphics but still give the game a unique tone, like playing a Grateful Dead album cover.