Painkiller Reviews
Painkiller is an odd example of reimaging a series, given it isn’t connected to the original game or featuring any of the characters or structure of the original. This is a co-op roguelite shooter that lacks true replayability and a desire to stick with it. Co-op is a blast, even with rando’s, but much of that satisfaction comes from our love of other games. Despite some incredible gunplay, level design, and a stunning soundtrack, Painkiller has a lot of work ahead to be part of the conversation down the road. It can certainly provide a great time, but it’s a brief spark that can’t keep the flame lit.
Painkiller is, unfortunately, a huge disappointment for an old fan of the series – such as myself. A great arena shooter with a dark atmosphere has been reduced to a co-op shooter without any soul or interesting ideas. Unfortunately, despite the nicely crafted locations and good overall artistic vision, many mistakes were made in the design of the gameplay itself.
Review in Polish | Read full review
Ultimately, I walk away from Painkiller with somewhat mixed, but overall fairly positive feelings. The gameplay is fast, satisfying, with rock solid peformance and excellent graphics making for a blast of a shooter. It is, however, Painkiller in name only, as not only it loses the series’ core aspects, but also is rather uninspired all around
