The Coma 3: Bloodlines Reviews

The Coma 3: Bloodlines is ranked in the -1th percentile of games scored on OpenCritic.
8 / 10.0
Apr 30, 2026

A good way of ending The Coma story arc

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8.5 / 10.0
Apr 30, 2026

Is exactly the conclusion this series deserved. Dvora Studio has gone bigger in every dimension — more characters, more locations, more combat, more story payoffs — while preserving the tense, atmospheric run-and-hide horror that made the franchise worth following in the first place. The art direction is the best in the series. The lore resolution is genuinely satisfying. The Korean occult atmosphere remains one of the most distinctive and underappreciated qualities in indie horror. Enemy balancing at launch and the occasionally disruptive character swap pacing prevent it from being a clean 9. But at under $12 during its introductory period, Bloodlines is an easy recommendation — both as a series conclusion and as a strong entry point into Dvora Studio’s haunted world. The nightmare ends here. It ends well.

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3.1 / 5.0
May 10, 2026

What really makes The Coma 3: Bloodlines interesting and entertaining is the commitment to the game itself. Although the game's mechanics have some problems, the atmosphere and plot keep you interested and curious.

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7 / 10.0
May 7, 2026

The Coma 3: Bloodlines is a solid horror experience that doesn’t only wrap up the story in a satisfying manner but also brings fresh gameplay mechanics to keep things varied. Don’t get me wrong, it has its flaws – most notably with the frustrating enemy encounters and the unforgiving save system – but it still managed to keep me invested right until the very end. If you’re a fan of the series, you absolutely have to play it for the closure and the atmosphere alone, and fingers crossed, maybe we won’t have to wait too long for a patch to fix some of the more obvious issues?

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