Sometimes a game doesn't need a thousand endings, gimmicks, and symbols to tell a story that makes it all worth it.
The look and tone of Between Me and the Night will undoubtedly appeal to many gamers, but they may ultimately be disappointed by its approach to puzzle design, overly fussy controls, limited inventory system and a mood that has little variety save unease and tension.
Between Me And The Night is a game that challenges some tough subjects, mental health is not something that many developers delve into. It's a shame that clumsy and vague puzzle design hold the game back. It's worth a few hours of your time if you don't mind relying on guides to help your progression.
The style of animation is minimalist and yet somewhat beautiful
Between Me and The Night will draw in players with its atmosphere and puzzles, but may lose them with the confusing story. It has great variety between reality and a game-world, but a lack of depth limits player engagement and satisfaction.
Between Me And The Night never feels less than sincere and heartfelt while doing this. And if you can embrace its perspective, the game stands to offer a moving and smart depiction of navigating life through the scrim of an angst born in childhood.
The positives almost make up for the negatives, but the game lets itself down in one crucial area. It's way too short. A shame because the puzzling and exploration is good enough to warrant more of it, and the title is mostly pretty enjoyable and engaging.