Sorcery! Part 3: The Seven Serpents

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Unscored
Apr 14, 2016

So yes, goodness me yes, get hold of this. Get hold of the first two, too. But most of all, get this.

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Apr 8, 2016

Sorcery! Part 3: The Seven Serpents is a leap forward in sophistication that, almost miraculously, transcends the static linearity of the gamebook formula and manages to produce a fantasy world as dynamic and exciting as any traditional adventure in recent memory.

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RPG Fan

Top Critic

82%
May 19, 2016

Satiates choice paralysis withdrawal.

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Sep 22, 2016

The PC adaptation of Steve Jackson's Sorcery! gamebooks has some rough edges, but it's a thrilling, sprawling adventure overall. [OpenCritic note: This review was for both parts 3 and 4.]

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8 / 10.0
Apr 13, 2016

Almost as good as Parts 1 & 2, Part 3 suffers from having the player run around in circles quite a bit. That's by design, but it does allow late-game fatigue to develop.

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4 / 10.0
Jun 5, 2016

Sorcery! Part 3 is more of the same, and I’m beginning to grow tired. The episodic format works well for stories that offer more dramatic or emotional moments, and having to wait months between each part has allowed other, better, roleplaying games to steal my interest.

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Cubed3

Top Critic

7 / 10
Apr 17, 2016

With the involved and great story, lovely art, and multiple paths and outcomes, there is little doubt as to the quality of the game. It is a wonderful story, packaged up as the third part in a much larger, epic tale. It feels a bit short at times, but makes up for it with multiple paths and several ways to handle situations.

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