The King of Fighters XIV
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The King of Fighters XIV Media
THE KING OF FIGHTERS XIV - Team Japan Trailer | PS4
Critic Reviews for The King of Fighters XIV
King of Fighters XIV offers an astonishing amount of content, with nearly double the playable characters of most other games available on day one. The fighters themselves are interesting and well designed, both visually and mechanically, and they push limits with an execution ceiling higher than perhaps any other fighting game. King of Fighters XIV’s netcode and technical shortcomings are itis biggest stumbling blocks, but mastering its characters and leveraging what you’ve learned remains satisfying regardless. There are no shortcuts to becoming the new King of Fighters, but the journey to the top is well worth taking.
With 50 fighters (17 of whom are all-new), 19 stages, and a host of gameplay modes, SNK is coming out swinging with King of Fighters XIV. The roster is diverse and interesting and the game is easy to get into. The game could definitely use a boost in the visual department, as the art style can come across as safe and bland, but the game itself is solid. As the beginning for a whole new era of SNK, King of Fighters XIV is a win.
Aside from some faulty matchmaking, the package is a fighting game worth playing. It looks good enough and runs smoothly, and even when lagging, the online play is nice and clean. And it doesn’t bring anything new to the table (besides Nakaruru from Samurai Showdown in her console KoF debut, along with one or two other new faces), but everything it’s doing is being done right. Finally, King of Fighters is beginning to summon that feel SNK had harnessed generations ago, and it feels damn good. It’s going to have to innovate further to reclaim its crown, but at least it’s back in the court.