Publishers: Idea Factory, Ghostlight
Genres: RPG, Strategy
Mugen Souls Z is essentially a clone of the first game with a new story on it. For many this will be fine: the humour is mostly at the same standard. The battle system remains largely forgettable, dungeon crawling is uninspiring and some of the main characters are grating. This is the type of game that would be massively improved as an anime, allowing the story to be the main focus - for someone that wouldn't mind ploughing through a battle system that really isn't that good, they would enjoy the humorous story to take a break from so many games that take themselves far too seriously.
So now that we’ve covered the game aspects, what has changed in the PC port? Well, the first major aspect I noticed was that save times are basically instant, which is glorious, and I feel like the load times got a little shorter. There are a few frame rate drops during cutscenes, but nothing that I would call a serious flaw. All the DLC is nicely organized as well, which is nice. As a game, overall it earns a seal of approval. As a port, I would say it’s definitely a solid transition.
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Mugen Souls Z™ Official English Trailer