Torment: Tides of Numenera

StrongTorment: Tides of Numenera header image
80

Top Critic Average

78%

Critics Recommend

Fextralife
9 / 10
IGN
8.8 / 10
Eurogamer
Recommended
PC Gamer
89 / 100
Game Informer
8.5 / 10
Polygon
8 / 10
GameSpot
9 / 10
Hardcore Gamer
2 / 5
Creators: InXile Entertainment
Release Date: Feb 28, 2017 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5
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Torment: Tides of Numenera Media

Torment: Tides of Numenera - The World of Numenera Trailer | PS4 thumbnail

Torment: Tides of Numenera - The World of Numenera Trailer | PS4

Torment: Tides of Numenera Screenshot 1
Torment: Tides of Numenera Screenshot 2

Critic Reviews for Torment: Tides of Numenera

Fextralife

Castielle
9 / 10
Fextralife

Be prepared to take a voyage in time and space, not only to the Ninth World countless years into the future, but also 20 years into the past, into your bedroom as a young gamer just finding your way. If you still know how to read the Numenera known as a "book", Torment: Tides of Numenera will take you places no other game has in a decade. Although the game is not overly long (about 30 hours), it is easily justified for the modest price of 44.99$.

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IGN

8.8 / 10.0
Leif Johnson

The turn-based combat may be a little disappointing, but Torment: Tides of Numenera manages to live up to the legacy of Planescape: Torment by offering a fascinatingly weird and well-written tale. Thanks to a wide variety of options in conversations and the influences of its tidal system, it offers decent opportunities for replay value and a memorable tale each time. This is the rare game that leans almost entirely on its setting and writing for its appeal, and the miraculous thing is that it usually succeeds.

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Smart and commendably weird, InXile's homage to Planescape Torment doesn't exceed its inspiration but certainly does it proud.

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A slow start gives way to a thought-provoking adventure in a remarkable setting. A fitting follow-up to a beloved RPG.

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Constant text-reading and unusual imagery are delights to speculative-fiction lovers, but others may be confounded

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Aside from some issues with encounter balance and my yearnings for more detail, it's a beautiful, challenging game, content to be ambiguous, rich and confounding in ways that few other RPGs have ever pulled off.

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Torment: Tides of Numenera is a fascinating old-school RPG that doubles down on the concept of role-playing.

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With frustrating tech, unappealing appearance and a lack of quality of life streamlining, Torment: Tides of Numenera might actually be my biggest gaming-related disappointment since I bought an Atari Jaguar. Some of the complaints mentioned here, especially exploration (wrongly as load times weren’t this bad), could be leveled at Planescape: Torment, but many years have gone by with many new ideas to make gaming experiences more engrossing.

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