A Rose in the Twilight
Top Critic Average
Critics Recommend
Critic Reviews for A Rose in the Twilight
A Rose in the Twilight is a worthy spiritual successor to The Firefly Diary and one very intriguing puzzle platformer on its own with a unique and eerie atmosphere.
Still, there’s no denying that A Rose in the Twilight’s story and style earn it much more praise. Rose’s past drives a tale of imprisonment that is as dark as what she must do to escape. Every memory she relives becomes a ghost that haunts her and the player alike — ultimately a much deeper, cerebral experience than other PlayStation Vita titles.
A Rose in the Twilight is a challenging puzzle game with the appearance of a tale which will be very rewarding to the players. It lacks some features, but it is worth a try.
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Despite some notable missteps, this peculiar mix of macabre storytelling and 2D puzzle-solving still has an interesting story to tell.
As a spiritual successor to Firefly Diary, A Rose in the Twilight excels in nearly every way. The simple art style of the game makes the gruesome events of the game even more striking, and you feel for this mysterious, troubled girl and her equally mysterious golem companion, as they traverse death traps and monster mazes in search of answers. It’s a carefully constructed narrative that never once feels hindered or neutered by the lack of direct dialogue. Despite a few encounters that were too vague for my tastes, the puzzles and challenges you face in the game are satisfying and difficult in just the right way. It all comes together in a wonderful package with a few stray flaws, but they hardly end up detracting from an otherwise beautiful experience.
A Rose in the Twilight does a lot of things well. It crafts a story and a world that makes me care deeply about its central character, it’s visually spectacular when it’s not killing you with its hard-to-distinguish artwork, and it touches on moods and feelings that most other games don’t even attempt to venture into. For as much creativity as there is to be found throughout those aspects, there isn’t nearly enough in the actual gameplay. If the first half played more like the second half, it would have been an outstanding experience in spite of its short length.
A Rose in the Twilight has some interesting ideas, but poor execution turns it into a massive disappointment. Players won’t find brilliant puzzles to solve like in Inside or Hue, and instead are stuck playing a game that only has a strong atmosphere to offer up. That might be enough for some players, and the game is certainly gorgeous, but when the genre is filled with brilliant games, there’s little value in such a flawed one.
A Rose in the Twilight is a title with a dreadfully oppressive atmosphere that stars a tragic heroine whose trials and tribulations are heartbreaking to experience. It features solid, albeit sometimes frustrating puzzles and an abundance of backtracking. It's a title with a niche appeal, but to those that can appreciate a dark fairy tale and have the stomach to suffer through some disturbing imagery as well as some obtuse puzzle designs, this might be a flower worth cultivating.