Morphite Reviews

Morphite is ranked in the 6th percentile of games scored on OpenCritic.
5 / 10
Jan 22, 2018

Morphite does a lot of things right. It’s just a shame that it also does a lot of things wrong too. It does a good job in giving the impression that you are visiting many different worlds, but sometimes these areas feel quite empty which is something that has been said many times for a game of this type. My biggest gripe is the combat and aiming system and if that’s something that you can get over, then you will find a surprisingly deep and enjoyable game here.

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7.5 / 10.0
Nov 5, 2017

Morphite is a game with high ambitions and while you can see many of the elements needed to meet them not everything gels fully almost across the board. The low-poly environments can certainly lack detail and textures but that shouldn’t mean that so much of the space you explore is barren. While some of the larger creatures are impressive they also have a tendency to clip through walls and have some other complications. Boss fights are interspersed and a nice challenge but patience mixed with even your pea shooter is usually the solution to all problems so strategic combat never really comes into play. The more you stick to the story, though shortening the experience, the more refined and finished Morphite feels. If you stray too far off the path the game makes a fine attempt to make play rewarding but unfortunately the rough edges also tend to take more definition. While it may not be fully realized if you walk in with modest expectations set and a desire for some exploration Morphite is a decent game to give a try.

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7.8 / 10.0
Oct 12, 2017

“Morphite is a deep and enriching single-player experience with both a handcrafted story-driven plot as well as open-ended, procedurally generated, player-driven exploration and discovery.” Reading this as a description is one thing, actually experiencing this and it proving true is another. Morphite blew away my expectations of it and time simply flew on by as I explored the galaxy at my own pace in the shoes of Myrah Kale.

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ZEFGame.ru
Frostengine
7 / 10.0
Nov 5, 2017

The developers at Crescent Moon Games, We're Five Games and Blowfish Studios promised the game AAA-class, and if Morphite can be called such, especially on mobile devices, then the console acts gradation of quality and class at budget. As an indie game, Morphite shows excellent bar implementation as a spiritual successor to the failed project, Morphite maximum tries not to step on the same rake, and oddly enough the game does it. In the game there are ambiguous moments, because of the scarcity of simulation of life, monotonous and boring flights between planets screen saver in which it is impossible to miss as well, sometimes boring content worlds, but the above-described disadvantages do not exclude the fact, that the Morphite was a good project a decent review.

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7 / 10.0
Sep 19, 2017

It's got some nice choice, lovely graphics though everything does feel very simple.

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8 / 10.0
Sep 26, 2017

Being an action/adventure FPS with a procedurally generated universe and platformer elements, taking the risk of using the low poly style and lay a non-superficial story under all of it, and even shouldering the burden of creating a game whose fans are doubtful when it comes to generated universes? And keeping it all at a small scale which is oddly satisfying? Well, I call that nothing but success.

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3 / 10.0
Sep 18, 2017

Morphite wants so badly to be No Man's Sky that it takes as much as it can from Hello Games' indie flop without giving anything back. There's little in the way of originality. This is No Man's Sky: Poor Man's Edition - The Low Budget Sequel Nobody Asked For.

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