36 Fragments of Midnight
Top Critic Average
Developer: Ratalaika Games
Genres: Puzzle, Platformer
In this procedurally generated platform game, you have to avoid deadly lasers, circular saws and spikes to collect all the Fragments and get their greatest gift. Do you have what it takes to collect them all?
36 Fragments of Midnight - Nintendo Switch Launch Trailer
There's a lot of potential with 36 Fragments of Midnight, but it's all wasted. The procedural generation of obstacles are cool the first couple of times you play the game, but the fact that it feels empty everywhere with no replay value makes this feel like a glorified demo of something that could be greater.
36 Fragments of Midnight doesn't play like a full game and other than good looking graphics and art style, it's very difficult to find any elements to redeem it. Due to its empty gameplay, almost non-existent lifespan and actually non-existent soundtrack, it becomes impossible to deem this to be anything else than a tech demo that should never be sold as a full game.
Review in Portuguese | Read full review
36 Fragments of Midnight does a lot of things right - a cute protagonist, nice platforming, and an easy to understand objective make it seem like you're onto a winner. Unfortunately, though, even with its low asking price it is hard to fully recommend a game that can easily be completed in under 15 minutes.
36 Fragments of Midnight is over far too quickly, and the limited number of traps means players will likely see everything there is too see before an hour has passed. Perhaps for a child or a new gamer, this would be an enjoyable introduction. However, gamers have become used to platformers offering a wealth of content, and that's not what will be found here. Instead, this is the trimmings, the parts of the turkey thrown from the table to the dog without much care. The worst part? It sets up this awful joke. Ready? 36 Fragments of Midnight? More like 36 Minutes of Game! No, that won't do at all…