Cytus α is a wonderful take on the rhythm genre with a note layout which is really nicely suited to Nintendo Switch. Tapping and sliding your way around the handheld's touchscreen is an absolute delight when you're in full flow, and should more and more players start to fill up the online lobby, this could easily be considered one of the best rhythm games on the platform.
The complete oddball of the family, Tetris 99 offers a truly unique way to play the tried-and-tested classic, even if the overall package feels a little lightweight. Playing live against 98 others is chaotic, and the action feels fast, precise, and wonderfully addictive. It's seriously difficult, too – we'd fancy our chances in Fortnite over this any day – and we're impressed with the fact that it's forced us to play the game with a completely different approach to our usual slow-and-steady ways. Signing up for Nintendo Switch Online just to play this game might be a bit of a stretch, but if you're already a member, what are you waiting for? It's free, and it might just become your next favourite time sink.
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! are beautiful reimaginings of a video game classic, updating a 20-year-old game in ways which make it infinitely more accessible and user-friendly for a modern audience, while keeping the magic first discovered all those years ago. On the downside, the newly-introduced motion control mechanic is fun but flawed, forcing us to shift from one play style to another to get the best experience, and while efforts have been made to bring the game up to the standard of more recent entries when it comes to depth and complexity, hardcore fans may consider the whole experience too much of a cakewalk. Still, the game does a superb job of striking a balance between being an easy route of entry for newcomers to the series and offering just enough post-game challenge and competitive play elements (and nostalgia, of course) to please series veterans; as a result, these new titles really do offer something for everyone, which can't always be said of the mainline Pokémon entries. They might not be an absolute masterpiece, but we'd urge any Poké-fans out there to give these ones a go – if a Let's Go Johto sequel is on the cards, we'll happily be there waiting in line.
Pinstripe is a beautiful creation in every sense of the word, pulling on your heartstrings like only your favourite storybook can, while competently providing a good deal of fun along the way. It's a little on the short side, both in terms of length and challenge (we only saw the 'game over' screen once thanks to reaching the final boss with very little health), but a game's length really isn't everything. It's what a game does in the few hours it spends with you that really counts, and Pinstripe does some pretty great things, making it an easy title to recommend.
de Blob 2 keeps many of the same characteristics found in the original game, with both the brilliant - and the not-so-brilliant - features mostly staying intact. The cameras can still be occasionally fiddly, and things can feel a little too easy in places, but brand new 2D sections and a slightly more refined-feeling overall experience put the sequel just above the original in our pecking order. Either game should go down well – especially with a younger audience – but this one just about splashes its way into first place.
Go Vacation presents a world full of games and activities that feel consistently average, with common flaws across the board making each game similarly dull, tiresome, and not worth the asking price. The game's setting itself provides a welcome break from this, though, with an impressive amount of things to see and do at your own leisure injecting a much-needed dose of fun into the proceedings. Strangely, this is a multiplayer sports game that probably suits those looking for decent single-player exploration the most.
Heroki is a bright and calming adventure game that can provide a simple level of entertainment for players of all skill levels and abilities, but never quite pushes itself far enough to be the experience it could have been. It ticks all of the boxes and gets the job done, with easy-to-understand controls, addictive collectable-grabbing gameplay - and even a nice little side quest area - but never breaks out of those metaphorical boxes to give us something that can truly amaze. A nice little game on the whole, then, just a little on the simple side.
All-Star Fruit Racing takes a unique karting weapon system, throws it into a blender with some cute presentation ideas and an unfortunate series of technical annoyances, and ends up with a pretty mixed bag as a result. This is a competent racer, and there's just about enough content to make you want to keep playing, but it never realises the potential that it could have had and doesn't really stand up to the heights that other titles can offer. It's just a little on the weak side to justify its asking price, so bear that in mind before jumping into a fruity purchase.