Developer: Sometimes You
Publisher: BURP! Games
At first, I liked the unique style and setting of Deep Ones, but the more I played, the more I realized there were some issues with the game. The controls felt too stiff, the time it takes you to fire more than once is too long, and the exploration as a whole felt too long and uninspired for long segments of the game. This is an inexpensive game that might be fun for you, but be ready for an experience that could end up feeling boring and frustrating.
Overall, Deep Ones is not a very deep game. It’s as simplistic as its visual inspirations with slightly awkward and clunky mechanics. I can appreciate the visual style and as a nostalgia trip for those pioneering gamers in the mid-80’s. But standing as a game on its own it’s just a little too uncooked and not particularly compelling to play despite the potential. A mixed bag of level design plus controls being too stiff and unresponsive for my liking. It’s short, but cheap so it’s not the end of the world if you think it looks interesting, but for me, it’s below average as far as the gameplay goes, although other things around Deep Ones do rescue it somewhat, making it not an entirely wasteful experience.
Deep Ones - Trailer