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MachiaVillain

Good Shepherd Entertainment, Wild Factor
May 16, 2018 - PC
Fair

OpenCritic Rating

69

Top Critic Average

25%

Critics Recommend

IGN Spain
7 / 10
Wccftech
6 / 10
Daily Mirror
4 / 5
COGconnected
66 / 100
Twinfinite
3.5 / 5
NEOsite
7 / 10
GameSpace
6.5 / 10
Hardcore Gamer
3.5 / 5
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MachiaVillain Trailers

MachiaVillain  - Launch Trailer thumbnail

MachiaVillain - Launch Trailer

MachiaVillain - Release Date Announcement Trailer thumbnail

MachiaVillain - Release Date Announcement Trailer

MachiaVillain - Announcement Trailer thumbnail

MachiaVillain - Announcement Trailer


MachiaVillain Screenshots



Critic Reviews for MachiaVillain

MachiaVillain is a interesting mix between the horror movies clichés and a sim but after few hours the game feels clumsy and devious in it's mechanics.

Review in Spanish | Read full review

MachiaVillain has a decent amount going for it, there's little doubt there. The concept is fun and one that isn't explored enough, with the added twist of a Cabin in the Woods vibe only helping matters. Once you get into it, the gameplay is engaging, particularly building. It does turns into a bit of a slog as you advance through the ranks though. A lot is also buried beneath the large amount of micromanagement.

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The game is a must for horror fans, but slugglish gamplay mechanics may leave some players frustrated and a bit bored

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Ultimately, MachiaVillain needs a lot of cleaning up, explanations and balance fixes. Then maybe we can all come together to have a bloody good time.

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MachiaVillain is a monster hotel management sim that definitely deserves your time. The brief moments of frustration and confusion are outweighed by genuinely hilarious moments of dark humor and satisfying management-sim bliss.

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MahiaVillain is a well-designed game for every fan of the economic strategy genre. It offers a lot, but unlocking all of this takes time.

Review in Polish | Read full review

Bottom Line? It's a fun and zany game with a quirky art style (feels similar to Don't Starve) but it can be cumbersome. Also, the randomization can hurt: I had to start several games over from minute 1 when there wasn't enough free space to start building my haunted house. Also… the ability to have multiple stories would be nice. Haunted basements, anyone? Attics?

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MachiaVillain is a provides a terribly fun concept for a management simulation game.

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