Top Critic Average
Developer: Coronado Games
Publisher: Iceberg Interactive
Genres: Simulation, Strategy
Starship Corporation has the features you would expect from a vehicle designer / guy-in-charge game, provided in an easy to use set of menus and helper screens. A thorough tutorial gives the player a good background for moving forward. We did encounter some stability issues, though.
I feel like Starship Corporation has some lofty goals and I applaud the developers behind it. I think a better approach would have been an early smaller, more laser-sighted focus on fewer items to strengthen those out before expanding fully. The game's tutorial is beneficial, but there's still a somewhat steep learning curve behind it, and there's just so much at any given point. If players can get past that and overlook some clunky UI aspects, they'll enjoy Starship Corporation immensely for its depth.
Starship Corporation is a mixed bag. The learning curve on shipbuilding is steep but well worth the time to master. The mission simulator is fun at first but becomes repetitious and predictable after a short while. The galaxy map and turn-based empire builder portion of the game lowers the overall quality and experience of the game, and dropping it completely would have garnered a higher review score. It is obvious Starship Corporation is a labor of love. There are some definite flaws in the game, but while many games feel like a cash grab, you could tell the developer was doing the best they could. It would be great to see a bigger developer jump on board and give this game the resources and polish it deserves in a version 2.0.