Mothergunship
Top Critic Average
Critics Recommend
Mothergunship Trailers
MOTHERGUNSHIP - Launch Trailer
MOTHERGUNSHIP - Demo Trailer
MOTHERGUNSHIP - Resistance Trailer
Critic Reviews for Mothergunship
Mothergunship on PC, PS4, and Xbox One is a surprisingly tense and fast-paced shooter that blends the best of classic FPS gameplay with a hardcore roguelike.
It's hard to talk about Mothergunship without mentioning Tower of Guns, but seeing as that was my go-to game for four months straight, I can't really consider that a problem.
Video game therapy has never been so explodey. Mothergunship is a funny, exciting and creative take on an otherwise simple premise.
Mothergunship has its problems. The repetitive environments and enemy types, long load times, and forgettable dialogue are its most unlikeable attributes. Luckily, its diverse gameplay, fun and frenetic shooting, and deep gun crafting make Grip Digital's latest enjoyable and replayable. Mothergunship is worth seeing through once but I'm sure you'll want to tackle the campaign at least one more time.
Mothergunship has some interesting ideas, and a couple of awful gameplay choices that makes this game a little less fun that it should have been.
Review in Spanish | Read full review
But for a dash of repetition, both in gameplay after a long period and the slightly disappointing variety of enemies, Mothergunship is really a great game. The story takes a back seat to the gameplay, so if you're looking for a story focused experience you're in the wrong place. However if an FPS rogue-lite with gameplay in the vein of Quake and the ability to create a gun that shoots both lightning and floating grenades is your thing, you could do a lot worse than Mothergunship.
It's almost there in many respects which make the prospect of a sequel awfully alluring but it's executed well enough to make it a good game in its own right.
The game doesn't quite end when all of the story missions are over. Other than the endless mode (which is where the gun combos can really get crazy), there's an endgame that allows the player to keep going, leveling up and facing harder and harder ships. There are also a slew of planned updates, including more guns and two-player co-op, but what is present at launch feels like a solid foundation. There are some odd and annoying design decisions, and it can feel frustrating to rarely get to really let loose with the gun creations, but damn if I don't keep coming back to go through a few ships and see what destruction I can cause.