Social commentary delivered with baseball bat subtlety, Not Tonight owes a huge debt to Papers, Please, but finds its own voice in the bit-parts of post-Brexit Britain.
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Not Tonight is a surprisingly deep and engaging game that will suck you in. If you let it. Of course, the politics aren't to everybody's liking, but the game more than makes up for it with great wit, as it tackles - to an extent - deep subjects. The gameplay can be artificially difficult at times, but is still as engaging as the obvious inspiration: Papers, Please. Should you play Not Tonight? Yes, yes you should.
Not Tonight is a good, solid game. The mechanics are fun, the characters are memorable, and the setting is well executed. However, for its satirical approach, it should have gone a few steps further, and taken the risk in order to become the truly biting, funny, and meaningful social commentary that it wants to be.
Not Tonight is Papers, Please-like set in a post-Brexit GB; it sounds good, but it misses some points
Review in Italian | Read full review
Papers, Please in Brexit Britain, but at a higher price and not as fun. Feels like an opportunity wasted
It’s inevitable that Not Tonight‘s strong political views will put some people off, although it’s hard to imagine who would be offended at such obvious satire unless their own views are a little too closely represented for comfort. Not Tonight made me laugh and feel awkward on a regular basis, often both in close proximity. It has moments of tedium but it’s worth sticking with for the laughs that follow those periods of downtime.
Not Tonight takes a look at a dystopian Britain on the rocks, doing so with bundles of humor - but something nastier lurks under the surface.
I was concerned with the game’s ability to establish its own individuality, and while I find that it has succeeded in doing this, that’s not enough to outweigh its many flaws. By the time I died at the end of the second chapter and realized I had to restart the game, I completely lacked any motivation or reason to do so.