Top Critic Average
Developer: Cardboard Keep
Genres: Action, Adventure
UNIQUE BULLET-HELL PERSPECTIVE
Unlike other Shmups, Witch Thief gives you control of a full 3D camera. Rather than the classic birds eye view, you will witness bullet hell from a whole new perspective!
DODGE INTRICATE BULLET PATTERNS
Terrifyingly intricate storms of bullets will rain down as you journey on your quest. Study, learn and apply your dodging skills to outmaneuver the incoming perils.
Touching even one bullet will kill you - so beware!
UNLOCK A RANGE OF QUIRKY PLAYABLE CHARACTERS
Choose to play one of many Witches. Experience fresh new dialogue, different bosses and unique spells to achieve their goals.
Each character has unique spells and dialogue, and may encounter different and challenging bosses on their path to the Grimoire.
A fully original soundtrack, accompanying you on your perilous journey to the Grimoire.
Each character and stage has a unique theme that captures and plays upon their essence.
BATTLE RELENTLESS BOSSES
Your path is not an easy one. Face insane bosses, wielding great magical power and unleashing torrents of complex bullet patterns. They will stop at nothing to protect the Grimoire.
UNRAVEL A WORLD OF MYSTERY
As you explore and overcome every stage of the game learning more about the world first from the perspective of the Witch Thief, but later as many other unlockable characters you will experience new perspectives of the story.
Everyone should be able to have fun and play games. We’re always striving to help people play and include these features into Witch Thief to help out. If there are any features you’d like to see please shoot us an email and we’ll see what we can do!
Witch Thief: Reveal Trailer
Witch Thief understands the importance of working with 3D space in a difficult genre. Beyond that, however, it's hard to look at as anything more than an interesting curiosity. The randomness of something as essential as an extra life makes every attempt feel like it is being influenced by outside forces. It's also hard to get excited about fighting the same dolls over and over again. Then there are the bosses, which are either destroyed in seconds, or chased around the room for several minutes. There's no solidly enjoyable middle ground.
Bizarrely, Witch Thief is a bullet hell game where bullets are the least of your concerns; a sudden freeze can leave you with a single frame to react to a fireball (and you don’t move fast enough to get out of the way even if you have the reflexes to respond appropriately), while other times you find yourself hit by objects that are either behind you or obscured thanks to the camera’s refusal to cooperate.