SoulCalibur VI Reviews
A graciously-executed fighting game, with enough fairly unique content to satisfy you for tens of hours.
Soulcalibur 6 has brought the franchise back from the brink. A little underwhelming in the story department, the game still manages to deliver a satisfying fighting game experience.
Newbies with no real attachment to the Soulcalibur franchise will find that reversal edges only go so far and quickly become frustrated by the underlying complexity, while old-timers will quickly get sick of CPUs (and trolls online, no doubt) spamming reversal edges to slow down and drag out matches. At first glance, Soulcalibur VI looks to take the balance of Soulcalibur V and marry it with the better characters and story of the early games by returning to the events of the Dreamcast original and Soulcalibur II, but it falls all over itself in too many ways to recommend to fans or newcomers.
SoulCalibur VI is a good fighting game with a great combat system, friendly to a newcomer but hard to master. There are enough modes to capture the interest of the mass and a wide list of characters to choose from. Bandai Namco has done a good job bringing this series back to life in this subtle restart to the franchise. They managed to take the best from the previous instalments and adapt to the new era of fighting games.
The new mechanics of SOULCALIBUR VI don’t overshadow the true refinement done to the series. It’s easy to get lost in slamming buttons, but even easier to want to learn each character’s moves.
SoulCalibur VI is a blast to play on your own or with others, as it largely improves upon the best parts of the SoulCalibur series.
The SoulCalibur franchise built its notorious reputation on weapon-based combat and legendary warriors modeled after pirates, knights, and more. The simple struggle between good and evil created a solid edifice that manifested into one of the most acclaimed fighting titles of all time. SoulCalibur VI returns the franchise to its roots, providing the same outstanding and tactical weapon-based combat the franchise is known for.
In a market full of fighting games that deliver nuanced single-player and multiplayer modes, having a solid fighter just isn't enough to rely on. While the fighting is fun, fast and full of varied technical layers, SoulCalibur VI doesn't offer enough beyond the core vs aspect to set it apart as something special.
SoulCalibur VI is a fantastic addition to the series and has quickly become my favourite fighting game of this generation. It looks amazing, sounds incredible and runs great.
Gripes with Tira notwithstanding, Soulcalibur VI exists in its own special pantheon when it comes to current generation 3D fighters. Even if you're not usually a SC fan, consider this your jumping on point.
Soulcalibur VI delivers newcomers and old-time fans alike a double serving: it's a solid 3D fighter that will surely keep one's fighting game community busy for months to come, and a single-player experience chock-full of things to do thanks to two lengthy single-player campaigns and an absorbing Character Creation mode.
Soulcalibur VI is a delightful remake of the highly acclaimed Soulcalibur. The fluid combat and the diverse cast of characters have made this game enjoyable for both old fans and newcomers alike. The storytelling is lacking in some respects, however, since fighting games are primarily focused on gameplay, it is not uncommon for them to have mediocre stories. You can't go wrong with Soulcalibur VI if you are looking for an enticing fighting system, eye-catching visuals, and an epic soundtrack.
Review in Persian | Read full review
Soulcalibur 6 comes as a strong package simply by offering the modes we've come to expect from the series.
An overdue return to glory for the series, Soul Calibur VI nails the perfect intersection of gameplay speed and technical diversity which is sure to dominate the hearts and souls of fighting game aficionados the world over.
The return of SoulCalibur to the current console generation is impressive, versatile and full of action. Through numerous features, Bandai Namco wants to appeal to both, veterans and newcomers, which succeeds for the most part. Even if the extensive history around the Soul Edge knows how to inspire, what remains is a stale aftertaste to the detriment of the new combat mechanics.
Review in German | Read full review