SoulCalibur VI Reviews
The soul of Soulcalibur 6 is so strong that a few minor issues don't do much to bring down one of the best entries in the series.
Snappy and responsive weapon-based fighting let down by a boring new story mode and loading issues.
A fighter with a great roster and exciting brawls, let down by an undercooked singleplayer component.
Soulcalibur 6 is an exciting fighting game with impressively robust character creation tools and a great roster of fighters, but its single player content is a mixed bag.
The single-player offerings lean a little too heavily on lots of reading between bouts, but the way Libra of Soul implements the actual combat stands out among fighting game campaigns
The sixth entry in Bandai Namco's weapons-based fighting series makes a strong return.
Get some friends, some beers, some button mashing and some toe-curlingly tight encounters and you'll find the spirit of the original alive and well – and that's all that matters in the end.
Soulcalibur VI revitalizes the once great franchise and returns it to the glory days of the first couple entries.
In all, I’m pleased by my scrappy fights, and my tutelage of Hooves the horse man continues.
If you were ever a fan of the series, Soulcalibur VI will feel familiar and fun. And even if you're newer to the franchise, the relative simplicity of Soulcalibur's mechanics will make it easy to pick up and play.
The six years waiting for a new Soulcalibur game have been worth it. This is fantastic combat with plenty of depth, and even the new Reversal Edge mechanic is a godsend.
SoulCalibur VI is an addictive and satisfying fighter, and more importantly the strongest the series has been in years
An excellent fighting game that has almost everything that we loved about the original Soul Calibur games, but still improves over it's formula.
Review in Spanish | Read full review
SoulCalibur VI is undoubtedly one of the finest fighting games of this generation, and one worth exploring even if you can't get into the broader fighting genre. With rich and complex campaign modes and robust gameplay, SoulCalibur VI is a game I will return to for years to come.
For $60, you'll get a dozen playable characters, a cut-off story into two parts, a good personal design that's fine in depth, and an online fun that increases the quality of the game, but if you hate reading a lot of texts and repeating the battles themselves, think twice before buying this game for its story.
Review in Arabic | Read full review
The best SoulCalibur VI of recent generations, with an accessible but tactically deep combat system. But while the single-player options are much improved they're still far from perfect.
Soul Calibur VI is a great fighting game. Warriors catalogue is a bit too conservative (just three new characters that weren´t in previous games), but we love the story and mission modes. Geralt de Rivia feels like the perfect guest character.
Review in Spanish | Read full review
I still remember sitting down for the first time to play Soulcalibur on the Dreamcast and hearing Jeff Manning's voice echo across the room. This is a larger-than-life series that deserves a lot of love and care from its creator: and with VI, it got it. The recent documentary that openly acknowledges the past faults of the series gives me hope that Bandai Namco is going to right the Soulcalibur ship.
SoulCalibur VI is the actual proof that “legends will never die”, they just evolve into something else - in this case, something better.
Review in Italian | Read full review